Names
The Key
Description
Attempted single player, deathmatch and cooperative level all in one.
Filenames
key01.wad
Size
168.59 KB
MD5
a1caaa3be88127a15a1b88987116bb61
SHA-1
0f2dc2c7300a3cbc5c34e9fe09246ddfe951868f
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Demos
1
Maps
1
 
MAP01
================================================================
Title                   : The Key
Filename                : key01.wad
Author                  : Hamish O'Dea
Email Address           : morgoth@yoyo.cc.monash.edu.au
Misc. Author Info       : Second year Science/Engineering
  student at Monash Uni and DOOM freak.
Description             : Attempted single player, deathmatch
  and cooperative level all in one.
Additional Credits to   : 
================================================================

* Play Information *

Map#                    : Map 01 - DOOM ][
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes (recommend WITH MOSTERS)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : 1 (v1.9 demo, start with -warp 1 to skip)

* Construction *

Base                    : New level from scratch
Editor(s) used          : Edmap 2.22 - 2.30, DCK 2.2, RMB 2.0
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com
   ftp.idsoftware.com

* Misc Notes *

This level is an attempt to make a good single player level that
would also work well as a deathmatch map. I've also tried to make
it challenging for coop. play as well. First and foremost its a
single player level, and therefore it's pretty big. (It takes me
about 15 minutes to complete on UV.) You need to flick three 
switches spread around the map in the right order to pick up the
blue key, which will enable you to get the red key which is right
at the beginning (and end) of the level. If your having trouble
finding the switches or working out the order, the automap will
help. (Really!) There's a secret you have to find to get to the
blue key, but it's pretty obvious.

To make the level more enjoyable in deathmatch, most of it is
unreachable in multiplayer games. It's just too big for a good dm
otherwise. All the weapons are available, but if you don't like
the BFG too much, play with monsters ON. This will also make it
harder for somebody to end the level too early when no one else
wants too. If there's too many mosters, just play on an easier
difficulty setting but I definitely recommend monsters. You may
find the level plays too slowly with monsters in multiplayer.
It might be a good idea to play without monsters or on the easiest
difficulty level if you have a 386 or 486-33 with < 8M.

Finally (if you actually bothered to read this far), as the map is
small in deathmatch, so it is in cooperative. But don't worry, 
there's an extra challenge at the exit which may require some
teaming up to overcome. This is to compensate for the fact that
the blue key is so easy to get. You have been warned.

MAP01

DM Spawns
5
Co-op Spawns
4
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