Names
The Marble Maze - Doom II version
Description
Oh, about the level--it's very big but it should be fast even on slower computers. I designed it more for style than difficulty, so you hardened DOOMers may be able to do this in your sleep. But watch out, there are a few unkind surprises! All weapons are available, but the BFG is *EXTREMELY* well-hidden. Don't expect to find it on your first time playing. But once you know how and where to get it, it's easy!
Filenames
marbmaz2.wad
Size
135.47 KB
MD5
8f8239b10bcd7e8a7da3e526fc3d33a4
SHA-1
412ab124b3c17916a83101e9f8392c105376a457
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01
=======================================================================
Title                   : The Marble Maze - Doom II version
                          (also available as marbmaz1.wad for Doom I)
Filename                : MarbMaze.WAD

Author                  : Scott Earnest
Email Address           : sinykal@cyberspace.org
Misc. Author Info       : DOOM.  What more need I say?

Description             : Oh, about the level--it's very big
                          but it should be fast even on slower
                          computers.  I designed it more for
                          style than difficulty, so you
                          hardened DOOMers may be able to do
                          this in your sleep.  But watch out,
                          there are a few unkind surprises!

                          All weapons are available, but the
                          BFG is *EXTREMELY* well-hidden.
                          Don't expect to find it on your first
                          time playing.  But once you know how
                          and where to get it, it's easy!

Additional Credits to   : The usual--id, the DEU guys, anybody
                          who ever had anything to do with the
                          development and enhancement of DOOM,
                          John Haugeland for playtesting
                          (john3@old-cube.philosophy.pitt.edu)

=======================================================================

* Play Information *

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes - not yet tested, but it *should* work
Difficulty Settings     : Yes (damn simple, a little harder, and
                          WATCH YOUR ASS!)
New Sounds              : No
New Graphics            : No
New Music               : Yes! (nin, hlah)
Demos Replaced          : None (too unreliable)


* Construction *

Base                    : New level from scratch
Build Time              : Approx. 35 hours
Editor(s) used          : DEU 5.21 GCC, BSP 1.2x, WinDEU 5.23, WADOPT
Known Bugs              : None, unless you consider being too lazy to
                          align ALL the textures a bug.
                          Sheeesh, what some people want. . . .   :-)


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.


* Where to get this WAD *

FTP sites:
  ftp.cdrom.com
  any self-respecting DOOM archive!

BBS numbers:
  Dunno.  It's been a while since I did the BBS thing.

Other:
  Maybe it'll show up on alt.binaries.doom.  I can read, but I can't
  post.  :-(

  Scribbled on the side of a phone booth on Liberty Avenue.


* Extra Tidbits *

Warning:  Attempting to edit this file MAY damage the integrity and
functionality of this WAD, and there is a small chance it can crash
your editor.  For more information, check out WADOPT10.ZIP (should be
available where you found this file).  And hey, it's a great tool!

(Shameless plug--I wrote it!)

MAP01

DM Spawns
10
Co-op Spawns
4
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