Names
The Mars Plague
Description
This is an entire level, complete with new music, weapons, and some new graphics. It was designed to provide the best of solo, deathmatch and cooperative play. After you escape the Hell that Mars has become, UAC sends you the bill for several billion dollars worth of property damage. They are willing to forgive this debt if you will clean out one little lab on Mars where some genetic experiments have gone terribly, terribly, wrong. The accompanying UACMars.txt elaborates greatly on this storyline and provides a description of the new weapons you will be provided with.
Filenames
plague2.wad
Size
1.62 MB
MD5
15bef7930c7b9a7197723beccdaf94ed
SHA-1
4756efc35f671dddfff1f65b874866d1813e41f7
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
147
Maps
9
 
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
PLAGUE2 - The Mars Plague (version 2)
- a whole 9-level, single-player episode for Doom or Ultimate Doom v1.9

This is a 'legalized' version of PLAGUE.ZIP - the original version
contained an illegal hacked doom.exe; this version contains an
equivalent DeHackEd patch.

Original authors:  James Stewart             <email removed>
                   Ryan Weiss                <email removed>
Version 2 Update:  Sparky of KISS Software   <email removed>

Mods made by Sparky of KISS Software:
- converted the 'illegal' doom.exe file to an equivalent DeHackEd patch.
- combined the four wads (levels, sound, music and graphics) into a
  single wad file. Removed a lot of unused resource entries and deleted
  the wasted space (about 300KB).
- sorted the wad resources and added the appropriate start/end markers
  for compatability with some Source Ports.
- appended the detailed story (uacmars.txt) to the end of this document.
- no changes were made to the levels themselves.


To play PLAGUE2 with 'Plain Vanilla' Doom or Ultimate Doom you'll need
to run the patch file plague2.deh through DeHackEd v3.1.

A better option is to use a Doom Source Port with DeHackEd support,
such as: Boom, PRboom, MBF, SMMU, ZDoom, PrjDoom, Legacy, etc.
Patching is not required with these source ports.  For example:
  Boom/MBF/SMMU/ZDoom/PrjDoom:     -deh plague2 -file plague2
  PRboom:   -width 640 -height 400 -deh plague2 -file plague2
  Legacy:   -deh plague2.deh -file plague2.wad


The original text file follows:


============================================================================
Title: The Mars Plague
File Name: Plague.zip (Includes Doomhack.exe, Plague.wad, 
            Newmus.wad, Margfx.wad, Marvox.wad, and UACMars.txt)
Authors: James Stewart and Ryan Weiss
Email Address: James can be reached at: <email removed>
                and Ryan can be reached at: <email removed>  We put
                way too much work into this Episode, but it would make
                it all worthwhile if you would send us your thoughts on
                our creation.
Misc. Author info:  James is the author of Lake.wad, JamesBrown.wad, and
                    AdamSandler.wad.  Ryan is the author of JerkyDoom,
                    Ace VenturaDoom, and Nirvana.wad.

Description:  This is an entire level, complete with new music, weapons, and 
                some new graphics.  It was designed to provide the best
                of solo, deathmatch and cooperative play.  After you escape
                the Hell that Mars has become, UAC sends you the bill for
                several billion dollars worth of property damage.  They are
                willing to forgive this debt if you will clean out one little
                lab on Mars where some genetic experiments have gone terribly,
                terribly, wrong.  The accompanying UACMars.txt elaborates 
                greatly on this storyline and provides a description of the 
                new weapons you will be provided with.

Additional Credits to: Ryan's wife, for her divine patience.  Now that it is 
                        all over, you can have Ryan back!

============================================================================

* Play Information *                

Episode and level #: All of Episode One is replaced.
Single Player: Yes
Cooperative 2-4 Player: Yes
Deathmatch 2-4 Player: Yes (Best with no monsters)
Difficulty settings: Yes
New Sounds: Yes
New Graphics: Yes
Demos replaced: none

* Construction *

Base: New Episode from Scratch
Editors used: Waded, Dmgraph, DmAud, DmMusic
Known Bugs: None.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels.

You may do whatever you want with this file.

This file can be found on America Online and Ftp.cdrom.com


=======================================================================


UACMARS.TXT
-----------


SPECIAL CLASSIFIED MILITARY DOCUMENT:
FOR AUTHORIZED UAC PERSONNEL ONLY
To: Corporal X, United Planetary Marine Corps
Date: December 16, 2004  19:00 hours, Earth military calendar
Subject: THE MARS PLAGUE

Corporal:

In the 2 years since the initial attack on the military bases and UAC
laboratories of the moons of Mars, specifically, PHOBOS and it's sister
moon DEIMOS;  The United Planetary Marine Corps, in conjunction with
the United Aerospace Corporation has been fighting a losing battle
against an overwhelming swarm of hostile invaders from a still, as of
yet, unidentified planet or dimension of origin.

It has recently been discovered that over a period of exposure to
Mars's atmosphere, even inside the oxygenated domes, human personnel
have developed a sickness or plague causing madness and, eventually, a
violent, painful death.  The disturbing fact is that shortly after
death, the body seems to be returning to a zombie-like state of
re-animation, combined with homicidal rage and insatiable thirst for
human blood.  Later stages of the disease include freak mutations of
the human DNA, causing humans to evolve into unspeakable horriffic
monsters capable of  overwhelming destruction.

We at UAC are aware that you and your platoon recently performed a
heavy sweep of Phobos and Deimos, however the destruction you caused to
our facilities in the process has been estimated in the tens of
millions dollars in property and research loss.

Unfortunately, this financial liability will fall upon your unit and
the UP Marine Corps.

However, we might be willing to waive the fiscal responsibility for the
damaged laboraties if you and your platoon were to perform a small
favor for us.

It is believed that this infection, or plague, does not occur
naturally, and is therefore engineered by the hostiles as a biological
weapon.  It is also believed that this plague has spread to the surface
of Mars, which contains a very large population of human colonists.

Our drop ship will deposit you and your unit just inside the ARIES
mineral refining facility in what is believed to be an abandoned access
line in one of the adamantium mines near TERRAFORMER COLONY 7.
Your orders are simply to terminate the hostiles, contain the plague,
and leave no evidence of its existance--including YOURSELF, should you
become infected.  Your plan of attack is to proceed to COLONY 7, sweep
all the surrounding facilities, then take out the COMMAND CENTER, as it
is believed to be under heavy enemy control.  Under NO circumstances
are you to venture beyond BASE COCHISE or enter the BIOSPHERE at the
south end of the Mars colony."

Should this information become public, UAC WILL DENY ALL KNOWLEDGE OF
YOUR MISSION AND WHEREABOUTS.

To assist your mission, UAC has provided an update on our current
conventional and biological weapons enineering progress:

UAC MARS ALLOY COMBAT ARMOR
The Bioweapons division of UAC has been hard at work on increasing both
its offensive and defensive capability.  In the last several weeks,
mining reports have revealed a newly discovered, unnamed metal alloy
indiginous to Mars, and unlike anything available on Earth.
Preliminary testing has revealed that this alloy is 50% stronger than
our toughest Titanium combat armor vests, giving its user an unheard of
300% armor protection.  The unfortunate setback is, that the alloy is
incompatible with any of the metals used in our existing defenses.
When coming in contact with our Kelvin or Titanium armor vests or
helmets, an instant chemical reaction occurs and the Mars alloy breaks
apart at the cellular level.  So military personnel engaging the
hostiles should be warned that coming into contact with any other form
of  armor will render the Mars alloy combat armor vest completely
useless.

UAC AUTOMATIC SHOTGUN
In our conventional weapons division, we have developed, successfully
tested, and stowed aboard your ship's armory, a new, faster loading and
firing shotgun. This will be effective for engaging small numbers of
enemy invaders.

UAC BFG 10,000
Our Bioweapons division is proud to announce the newest jewel in its
crown, the BFG 10,000.  Very similar to its long-used predecessor--the
BFG 9000 (the state-of-the-art in riot control), our chemical engineers
were able to modify both the weapon itself, and the ammunition it uses.
The Mars alloy has been chemically synthesized into a new form of
plasma energy creating a much faster, more destructive projectile.
The weapon itself, is now much faster and more energy efficient, using
only 10 units of energy per discharge (a third of the 9000's).  Several
prototypes are already in circulation and reports indicate they are
very effective against the hostiles.  More information will be given as
needed and available.

UAC will be monitoring all your activities and communications
throughout your mission and will send the drop ship to retrieve you
upon completion.

Good luck Corporal, we're all counting on you.


NORM A. TIVO
CEO, United Aerospace Corporation

R.W. CROSSIS
Vice President of Bioweapons Research & Development
United Aerospace Corporation

for further information, please contact
<email removed>
<email removed>

E1M1

DM Spawns
10
Co-op Spawns
4

E1M2

DM Spawns
9
Co-op Spawns
4

E1M3

DM Spawns
10
Co-op Spawns
4

E1M4

DM Spawns
10
Co-op Spawns
4

E1M5

DM Spawns
4
Co-op Spawns
4

E1M6

DM Spawns
10
Co-op Spawns
4

E1M7

DM Spawns
8
Co-op Spawns
4

E1M8

DM Spawns
10
Co-op Spawns
4

E1M9

DM Spawns
4
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License