Names
The Nutty Wad
Description
It all began in July 2004 after I (Milian) played a really stupid map somewhere on ZDaemon. I imagined a wad full of silly maps and started with the work. Everything you shouldn't do in a deatmatch map is done here, like maps where you're unable to move or fights in super-small rooms... Quite normal Doom features are carried to an extreme here. When I first ran this wad on ZDaemon, Cybershark sent me some of his maps he wanted to test online, so I added them to this wad. This was the beginning of a cooperation on this wad for almost one year. The quality has been enhanced continuously while new maps, sounds and graphics have been added and people began to enjoy the wad on ZDaemon. In May 2005, Nutty saw its final release with a standard I never dreamed of when I first started with this waste project... The result is probably the most outrageous set of Deathmatch maps ever seen on Zdaemon. Definitely not for 'old skoolers'! 32 radical new maps where the environment can be just as dangerous as the other players. *IMPORTANT* To run The Nutty Wad properly you should set the DMFLAGS to - enable jumping - show and respawn monsters - suicide on exit A minimum of 3 or 4 players/bots is recommended. The game seems to be most fun with a number of 8 players, though most maps have at least 12 starting points. For more info about all maps see the nutty_mapinfos.txt or visit www.milianmusik.de/doom/nutty
Filenames
nutty.wad
Size
8.08 MB
MD5
d46511f865f85072db258ae30b19fefa
SHA-1
6bec0205e7ac72afdde17d89211b5d61cde74864
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDAEMON, ZDOOM
Lumps
679
Maps
32
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
===========================================================================
Advanced engine needed  : ZDoom/ZDaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : The Nutty Wad
Filename                : nutty.zip
Release date            : 5/31/2005
Author                  : Milian & Cybershark
Email Address           : marc_013@gmx.de
Other Files By Author   : MAGHQ (by Cybershark a.o.)
                          The Biovite Project,
                          The Zodiac Deathmatch (by Milian)
Misc. Author Info       : See www.milianmusik.de/doom for more information
                          about us and our projects

Description             : It all began in July 2004 after I (Milian) played
                          a really stupid map somewhere on ZDaemon.
                          I imagined a wad full of silly maps and started
                          with the work. Everything you shouldn't do in a
                          deatmatch map is done here, like maps where
                          you're unable to move or fights in super-small
                          rooms... Quite normal Doom features are carried
                          to an extreme here.
                          When I first ran this wad on ZDaemon, Cybershark
                          sent me some of his maps he wanted to test
                          online, so I added them to this wad. This was
                          the beginning of a cooperation on this wad for
                          almost one year.
                          The quality has been enhanced continuously while
                          new maps, sounds and graphics have been added and
                          people began to enjoy the wad on ZDaemon.
                          In May 2005, Nutty saw its final release with a
                          standard I never dreamed of when I first started
                          with this waste project...
                          
                          *IMPORTANT*
                          To run The Nutty Wad properly you should set the
                          DMFLAGS to
                          - enable jumping
                          - show and respawn monsters
                          - suicide on exit
                          
                          A minimum of 3 or 4 players/bots is recommended.
                          The game seems to be most fun with a number of 8
                          players, though most maps have at least 12
                          starting points.
                          
                          For more info about all maps see the
                          nutty_mapinfos.txt or visit
                          www.milianmusik.de/doom/nutty

Additional Credits to   : B.P.R.D. whose impressive nuts3.wad has been the
                          basis for the background scenery of Map 32.
===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Demos                   : No
Other files required    : We recommend sharkvox.wad as additional
                          announcement wad.


* Play Information *

Game                    : Doom 2
Map #                   : 1-32
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Almost 1 year
Editor(s) used          : Doombuilder, XWE
May Not Run With...     : Other than ZDoom-based engines


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.milianmusik.de/doom

Box Stop (MAP01)

DM Spawns
16
Co-op Spawns
1

BotChaos! (MAP02)

DM Spawns
0
Co-op Spawns
0

OCTOPUS'S GARDEN (MAP03)

DM Spawns
15
Co-op Spawns
1

Whack A Mole (MAP04)

DM Spawns
9
Co-op Spawns
2

La cage aux folles (MAP05)

DM Spawns
0
Co-op Spawns
0

Decoy Ahoy! (MAP06)

DM Spawns
8
Co-op Spawns
1

Trampoline (MAP07)

DM Spawns
12
Co-op Spawns
1

The Vortex (MAP08)

DM Spawns
9
Co-op Spawns
4

Arachnophobia (MAP09)

DM Spawns
16
Co-op Spawns
1

The Hand Of God (MAP10)

DM Spawns
8
Co-op Spawns
1

Chess Doom (MAP11)

DM Spawns
8
Co-op Spawns
1

BlockBusters (MAP12)

DM Spawns
0
Co-op Spawns
0

Chainsaw Massacre (MAP13)

DM Spawns
9
Co-op Spawns
1

Moving Targets (MAP14)

DM Spawns
8
Co-op Spawns
1

Through the Looking Glass (MAP15)

DM Spawns
10
Co-op Spawns
1

The Sands of Time (MAP16)

DM Spawns
8
Co-op Spawns
1

Sewage Processing Plant (MAP17)

DM Spawns
14
Co-op Spawns
1

Let's rocket! (MAP18)

DM Spawns
0
Co-op Spawns
0

Glub! (MAP19)

DM Spawns
0
Co-op Spawns
0

Stairway to hell (MAP20)

DM Spawns
0
Co-op Spawns
0

Loops of Fury (MAP21)

DM Spawns
6
Co-op Spawns
1

Pitch into the Ditch (MAP22)

DM Spawns
12
Co-op Spawns
1

Schlachthaus (MAP23)

DM Spawns
8
Co-op Spawns
1

Darkroom (MAP24)

DM Spawns
0
Co-op Spawns
0

Pool of Blood (MAP25)

DM Spawns
6
Co-op Spawns
1

Telefragging Spree! (MAP26)

DM Spawns
0
Co-op Spawns
0

Skyscraper Caper (MAP27)

DM Spawns
12
Co-op Spawns
1

Wormholes (MAP28)

DM Spawns
0
Co-op Spawns
0

Skating Corpses (MAP29)

DM Spawns
10
Co-op Spawns
1

The White Room (MAP30)

DM Spawns
16
Co-op Spawns
1

Nutzi Fortress (MAP31)

DM Spawns
9
Co-op Spawns
1

Return to Nuttystein (MAP32)

DM Spawns
8
Co-op Spawns
1
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