This level can be somewhat tough, considering that if you don't find the (very well-hidden) single-barrel shotgun, you'll have to get around with just the pistol. Interesting things to note in this level are a drainable toxic waste pit, a conveyor belt maze, a crumbling corridor, and a lot of colored lighting like in the PSone Doom games.
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom v2.0.63 Primary purpose : Single+Coop play =========================================================================== Title : The Overcoming Filename : overcome.wad Release date : Dec. 19, 2004 Author : Ian Chipman (riki) Email Address : firstname.lastname@example.org Other Files By Author : map30p.wad Description : This level can be somewhat tough, considering that if you don't find the (very well-hidden) single-barrel shotgun, you'll have to get around with just the pistol. Interesting things to note in this level are a drainable toxic waste pit, a conveyor belt maze, a crumbling corridor, and a lot of colored lighting like in the PSone Doom games. Additional Credits to : id Software, Randy Heit, CodeImp, and everybody else =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for (see Deathmatch Notes below) Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : about 56 hours, including thinking and taking breaks Editor(s) used : Doom Builder Known Bugs : None May Not Run With... : An old version of ZDoom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse, as long as due credit is given. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors * Deathmatch Notes * - This level isn't really for deathmatch, but you do start with a shotgun. - There are 8 deathmatch starts. - There's a chaingun somewhere in this level. It's behind the door that opens after five minutes, which can be found in the northern part of this level. Another chaingun can be found at the topmost ledge which must be reached from the conveyor belt maze. - The exit is blocked.