The Rand Trilogy
The Rand Trilogy
There is no central theme to these three. I have had such a receptive response to my original uploads of the first two wads that I decided to batch them together with a third one and see how ya'll like it. I also reworked the first one and made some interesting (I think) changes.
MAP01, MAP02, MAP03
================================================================ Title : The Rand Trilogy Filename : rand.wad Author : Rand Smith CIS E-mail Address : 75117,2173 Misc. Author Info : What do you wanna know? Description : There is no central theme to these three. I have had such a receptive response to my original uploads of the first two wads that I decided to batch them together with a third one and see how ya'll like it. I also reworked the first one and made some interesting (I think) changes. Additional Credits to : The creator(s) of DEU2, patch.wad, and all of you who have supported my work thus far. Thank you. ======================================================================== * Play Information * Episode and Level # : MAP01, MAP02, MAP03. Single Player : Yep. Cooperative 2-4 Player : Well, yeah. Deathmatch 2-4 Player : Most definitely. Difficulty Settings : Briefly in the first. New Sounds : Not smart enough yet. New Graphics : Not smart enough still. New Music : Not smart enough ever. Demos Replaced : Why bother... * Construction * Base : New levels from scratch. Editor(s) used : DEU2. Known Bugs : A few HOM's here and there (very minor) and I'm not sure but I think it's because I use so many 2S linedefs and longer than allowed lines in various spots. If anyone has insight into this, PLEASE lemme know! * Copyright / Permissions * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Frankly, you and I both know you can do anything you darn well please and there's nothing I or anyone else can do about it. PLEASE send me feedback, suggestions, comments, ideas, and opinions on the design and playability of these wads. It's the only way I can refine my editing abilities for future developments. Thanks, Rand