Names
The Reactor
Description
Game play takes place underground in a large, rundown reactor complex. The level contains some secret areas of great use, so be watchful. A lot of the computer panels textures are switches.
Filenames
reactor.wad
Size
724.24 KB
MD5
b63a9ed99f7ed7cf98ec9fdda9e2c365
SHA-1
22a170b32af4c148b930683fb3009cd6b5a89a5c
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
41
Maps
1
 
MAP01
================================================================
Title                   : The Reactor
Filename                : REACTOR.WAD
Author                  : Paul Cantrell - "Xanrek"
Email Address           : Paul1701@citynet.net
  Look for me on IRC EffNet: #DeathMatch,
  #Quake, and #Unreal.  Nick: _Xanrek_

Misc. Author Info       : Completely addicted to computers (my first
  computer was a VIC20,) I have little time for
  anything else.. I need to mow the grass, take
  out the trash (phew,) clean out the gutters..
  Naaa.. let's do some DeathMatch!

Description             : Game play takes place underground in a large,
  rundown reactor complex.  The level contains
  some secret areas of great use, so be watchful.
  A lot of the computer panels textures are switches.
  
Additional Info.        : Most of the sound replacement was taken from
  Quake shareware & QTEST1 (earlier Quake release.)
  Some of the sounds were edited.  If for some
  reason you don't want to hear the computer sounds,
  put in the command line -nomonsters.  One of my
  concerns in designing this level was frame rate.
  I tried not to go overboard on the detail, but
  it's hard to judge sometimes using a faster
  system, so certain areas can be somewhat demanding
  on slower CPU's (486 or lower,) 3 or 4-way DM
  with one of these systems present can slow
  down frame rate.  Please E-mail me with any
  comments, suggestions, and challenges!  Thanks
  and enjoy!
  
Additional Credits to   : Jeff Gandee - "STiNG"  Playtesting & suggestions!
                          Dave Hicks - "Inspector"  Playtester
  Mike Hunter - "Cochese"  Playtester
  Steve Sutherland - "Elden"  Playtester

================================================================

* Play Information *

Game                    : DOOM ][
Episode and Level #     : MAP01
Single Player           : No (Boring.. try Quake!)
Cooperative 2-4 Player  : No (You're kidding?)
Deathmatch 2-4 Player   : Yes (The only way.)
Difficulty Settings     : Not implemented
New Sounds              : Yes (Quake sounds!)
New Graphics            : Yes
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : Level from scratch
Editors used            : DCK v3.61, ZenNode v0.98a, WinTex v4.3,
  NWT v1.3, Paint Shop Pro v3.12, Wave Studio v3.12
Build Time              : Way too long...
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels ONLY if author is given credit.  Authors MAY extract
and make use of sounds & graphics contained in this level. 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

FTP sites: ftp.cdrom.com

WWW sites: http://www.citynet.net/personal/paul1701/index.html

BBS numbers:
                FragTime BBS                Cosmo's Castle
      Game Connection             12 Gig's! - WaReZ
             8 Lines & growing!            USR 33.6 Courier 
                304-776-6383                 304-343-1186  
             Sysop: Dave Hicks               Sysop: Cosmo
    Looking for some tough competition?
      Call FragTime!  Best DeathMatch
         players in West Virginia!


If you haven't checked out Quake yet, you better get with it!
Quake SW can be downloaded at ftp.idsoftware.com or ftp.cdrom.com.
7-9-96

MAP01

DM Spawns
10
Co-op Spawns
1
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Creative Commons License