Names
The Spawns Cave
Description
A single-player level for Doom II v1.9 featuring some modified monsters (look out for that green Former-Marine), and a few very nasty puzzles/traps near the exit. New to version 2: - removed the illegal doom2.exe file and added an equivalent DeHackEd patch. - combined the three wad files (map, textures and sounds/sprites) into a single wad. - this distribution contains only 3 files: tsc2.deh tsc2.wad tsc2.txt
Filenames
tsc2.wad
Size
532.91 KB
MD5
05aa59a7ac93f87338dd4a78483dce04
SHA-1
cac75bc1b6aa751435ef44aebe072218d97d6770
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
150
Maps
1
 
MAP01
======================================================================
Archive Maintainer     : This is a legalized update of tsc.zip
                         which contains an illegal hacked doom2.exe
                         (Doom II v1.7, copyright id Software). This
                         legalized version contains an equivalent
                         DeHackEd patch compatible with Doom II v1.9,
                         DeHackEd v3.1, and many Doom Source Ports:
                         Boom, PrBoom, MBF, SMMU, ZDoom, Legacy, etc.
Update to              : ./idgames/levels/doom2/s-u/tsc.zip
Advanced engine needed : No
Primary purpose        : Single-player
======================================================================
Title                  : The Spawns Cave (version 2)
Filename               : tsc2.wad  tsc2.deh  tsc2.txt
Release date           : January 2001

Original Author        : Nathan Iyer              Martak@ix.netcom.com
Version 2 update by    : Sparky of KISS Software  kelm@eisa.net.au

Description            : A single-player level for Doom II v1.9
                         featuring some modified monsters (look out
                         for that green Former-Marine), and a few
                         very nasty puzzles/traps near the exit.

                         New to version 2:
                         - removed the illegal doom2.exe file and
                           added an equivalent DeHackEd patch.
                         - combined the three wad files (map, textures
                           and sounds/sprites) into a single wad.
                         - this distribution contains only 3 files:
                           tsc2.deh  tsc2.wad  tsc2.txt

======================================================================
* What is included *

New levels             : 1
Sounds                 : Yes, for the new monsters.
Music                  : No
Graphics               : Yes - modified Doom/Doom2 textures & sprites
Dehacked/BEX Patch     : Yes - external  (tsc2.deh)
Demos                  : No
Other                  : No
Other files required   : A Doom Source Port if you don't want to
                         use a patched 'Plain Vanilla' Doom II.


* Play Information *

Game                   : Doom II v1.9
Map #                  : Map01
Single Player          : Designed for
Cooperative 2-4 Player : Player starts only  (untested)
Deathmatch 2-4 Player  : Player starts only  (untested)
Difficulty Settings    : Yes
Will not work with     : Source Ports which can't import a DeHackEd
                         patch, such as: JDoom, Edge, etc.

----------------------------------------------------------------------

Use with 'Plain Vanilla' Doom II
--------------------------------

To play TSC2 with 'Plain Vanilla' Doom II you need to:

a) create a replacement exe file (doomhack.exe) using DeHackEd v3.1
   and tsc2.deh.   For example:  dehacked -load tsc2.deh

b) add the extra sprite graphics to tsc2.wad using a program such as:
   DeuSF, WinTex, NWT, etc.  For example:   deusf -as tsc2.wad

c) once patched, play the game with:   doomhack -file tsc2.wad


Use with a Doom Source Port
---------------------------

A better option is to use a Source Port that can import DeHackEd
patches and pwads containing sprite graphics; such as:  Boom, PrBoom,
MBF, SMMU, PrjDoom, ZDoom, Legacy, glBoom, ZDoomGL, etc.  Patching is
not required with these ports, just use the files as-is. The following
example will work with all of these source ports (except ZDoomGL):
   boom -deh tsc2.deh -file tsc2.wad

ZDoomGL requires a more complex command line which is hardware
specific - see the ZDoomGL documentation for more information.


The original text file follows:


================================================================
Title                   : The Spawns Cave
Filename                : TSC.WAD
Author                  : Nathan Iyer
Email Address           : Martak@ix.netcom.com
MISC. Author info       : A 13 year old, all A student living in New Jersey
Additional Credits to   : ID SOFTWARE ( where would I be...., without them? )
                          Coke-A-cola ( EVERYONE else puts this here so why
                          not?

Description             : This wad takes place in a cave by the aliens. 
                          You have been told by Earth officials that they             
                          have located a patch of alien resistance in a huge
                          cave which used to be a volcano and that the aliens
                          have a top secret base inside the cave.  
                          You will be teleported inside the base, once 
                          inside you have been ordered to 
                          infiltrate the area and eliminate all the 
                          spawn you can, and hopefully finding and 
                          rescuing most of Marine hostages. If you can't, 
                          you have been ordered to terminate them. Earth  
                          officals warn you that some of the humans sided
                          with the aliens during their takeover, and there
                          MIGHT still be some around.

Comment                  : I've seen a lot of WADS, and I think this wad
                           ranks with some of the cooler ones. 
                           Some of the ROOMS are 
                           pretty big, this level is supposed to 
                           be part of a series. -the 1st level in a NEW one.
                         
================================================================

* Play Information *
A Wad for DOOM2!
Level #                 : MAP01  - might want to turn down the music.
Single Player           : Yes
Cooperative 2-4 Player  : Yes ( not tested )
Deathmatch 2-4 Player   : Yes ( not tested )
Difficulty Settings     : Yes, all 5
New Sounds              : no
New Graphics            : YES -modified imp, a hanging (shootable) Marine,
                          a few textures, and one very, VERY 
                          deadly mari-uh enemie.
New Music               : no
Demos Replaced          : no

* Construction *
Base                    : New level from scratch.
Build time              : Not super SUPER long, so don't ask!
Editor(s) used          : Used Waded v.183 to build the map, and BSPx1.5 to
                          build the nodes. RMB.30 made it faster 
                          and prevented a certain monster from blasting you 
                          inside out when your on a certain lift.

Known Bugs              : None -please, of course, TELL me if you find any! 

*NOTES*
 
 -When you delete TSC, USE THE BATCH FILE (delTSC.bat) and it will make a 
  backup copy of the TSC.ZIP file called TSCZIP.BAK so you don't have to 
  download it again the next time you want to play ( 'cause the 
  original ZIP file gets deleted along with the TSC subdirectory 
  -see below for further details.

-Getting Started-
 
 PKUNZIP this file in the doom2 DIR. *WARNING* MUST BE C:\DOOM2 !!!!!!
 The zip file, TSC.zip, should have the following files:
 
 instaTSC.bat |  delTSC.bat |  TSC03.wad | A_NEWWAD.txt -just ignore
 runTSC.bat   |  TSC.wad    |  TSC02.wad | TSC.txt -this file |DEUSF.exe

 -To install use the batch files I included, they should work:
 
 instaTSC.bat -Installs TSC and makes a subdirectory 
              in your c:\doom2 DIR. called TSC then it
              moves all the TSC related files to 
              that DIR - see MANUAL INSTALL if 
              this doesn't work.
 
 runTSC.bat  -THIS FILE IS VARY IMPORTENT AND MUST (almost) BE USED!!

 delTSC.bat -deletes c:\doom2\tsc subdirectory and makes a Backup copy of
 TSC.ZIP called TSCZIP.bak, also restores doom2 to original state.
 
 ^ The last two files, BATCH files, STAY in your doom2 directory, so you 
   don't have to go into the TSC subdirectory to run or delete TSC.
 
 -Please notify me if it is nessecary for the immediate construction of the
next level, AND PLEASE PLEASE, PLEASE ( ! ) give me feed back on my level!

 -Be merciful, put the captured, chained, and tortured Marines out 
  of their misery.

* Copyright / Permissions *
Authors MAY NOT ( SORRY ) use this level as a base to build additional levels
( Since I AM ! ). You may, however, use it as an Inspiration and/or use 
some of my ideas.

You MAY distribute this WAD, in any form, provided you include this file, 
with no modifications. If you intend to upload this wad elsewhere, please
let me know. 


* OTHER WADS *

SuperNova.wad 
Whitehot.wad 
LAB.wad
               -None of these are sequels to TSC.wad
Spaceport.wad 
Pyramid.wad

CHECK OUT OBTIC.WAD by TiC !!

* WHERE TO GET THIS WAD AND OTHERS *

Http://cdrom.com/pub/doom2/levels - or something like that. Just try cdrom.com and
click on the free software link area.

Once again, if you think this is the greatest single level in the world....
TELL ME!

I will except NO responsablity for ANY damage done to your computer as a
result of using my files.
It is advised that you, first install a "clean" copy of doom2 IN A DIRECTORY
CALLED c:\doom2 ( ! ) , and then make a backup of the doom2.exe file, for it
will be edited!

***MANUAL INSTALLATION AND DELETEING*** -Use this section if your doom2 DIR                
is NOT C:\doom2
It is ALSO advised that you be DOS savvy, NOT that I have any reason 
to believe you wouldn't be, if you plan to do the manual installation. 
 -and yes, I am 13 years old if you are now/still doubtful.

STEPS

1. PKunzip TSC.zip into doom2 directory.
2. Make (md) a subdirectory called TSC
3. ! IMPORTENT ! rename (rename) your doom2.exe file to dm2exe.bak
   and rename TSC.exe to DOOM2.exe. 
   Then type: Deusf -doom2 c:\{doom2DIR} -merge tsc02.wad tsc03.wad

4. copy (copy) all TSC unziped files into TSC directory + ZIP file
   
   -see "Getting Started" for nessecary files and their discription. 

5. When in c:\doom2\TSC directory type: runTSC, to run TSC!   
6. To delete TSC go into c:\doom2\TSC and 
   type: COPY TSC.zip c:\doom2\TSCzip.bak .Then go to c:\doom2 and type: 
   deltree TSC. Then restore doom2 by del -ing doom2.exe and renameing     
   dm2exe.bak doom2.exe. TYPE: deusf -doom2 c:\{doom2DIR} -res doom2.wad


- of course you could also just USE THE DELETE.BAT BATCH FILE!

Hope you like my WAD!!!
                        -Nathan Iyer

The "lava area" is the BEST
                        -Ray Selent


MAP01

DM Spawns
7
Co-op Spawns
4
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Creative Commons License