Names
The Supply Base2
Description
Many months after earth was invaded, humans are starting to win. By taking out their supply routes and many strategic loacations, the forces of hell are slowly getting less and less, and even starting to retreat. A few days ago, you lost contact with a very important civilian supply base that helps out the UAC in shipment of weaponry and medical equipment. You have been sent to investigate. This is the sequel to The Supply Base(modsply.wad), wich was my first singleplayer map, that was actually good exept for a major bug with the keys and the exit that i never did notice. Like I said, im still a little new to mapping, so I don't expect this one to be perfect also. I tested the hell out of it, and it has no bugs, exept for some listed below that only occur in Legacy and possibly other opengl ports.
Filenames
modsply2.wad
Size
571.91 KB
MD5
02de5962c6facd7f9867c853102fe765
SHA-1
d746742fb3f351996d3b98f0c905a2122d885496
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM, ZDOOM
Lumps
32
Maps
2
 
MAP01, MAP02
===========================================================================
Archive Maintainer      : N/A
Update to               : N/A
Advanced engine needed  : Limit removing port(zdoom recommended)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : The Supply Base2
Filename                : modsply2
Release date            : 7-11-2004
Author                  : MasterOFDeath
Email Address           : jedi_0207@yahoo.com
Other Files By Author   : modsply.wad, moddmbse.wad, prtyrnr.wad,
  moddm1.wad
Misc. Author Info       : still kinda new to the mapping world, but
  getting alot better by the minuite :)

Description             : Many months after earth was invaded, humans are starting to win.
  By taking out their supply routes and many strategic loacations,
  the forces of hell are slowly getting less and less, and even starting
  to retreat. A few days ago, you lost contact with a very important
  civilian supply base that helps out the UAC in shipment of weaponry
  and medical equipment. You have been sent to investigate.

  This is the sequel to The Supply Base(modsply.wad), wich was my first
  singleplayer map, that was actually good exept for a major bug with
  the keys and the exit that i never did notice. Like I said, im still
  a little new to mapping, so I don't expect this one to be perfect also.
  I tested the hell out of it, and it has no bugs, exept for some listed
  below that only occur in Legacy and possibly other opengl ports.

Additional Credits to   : Alot of people! ID software, the utility authors, hobomaster22 for some
  beta testing and help.
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes, some music from doom1, converted to midi.
Graphics                : Yes, some new textures(mostly for map02), handmade by me, exept for one
  that is just a modified doom2 wood texture. Im kinda new to graphics editing,
  so I don't expect you to like them. :D
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes, it has a MAPINFO lump for those of us who are smart and use ZDoom :D
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only. Not tuned or anything for coop, but should be ok.
Deathmatch 2-4 Player   : No.
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : off and on(im lazy :D ) over like 6 or 7 weeks
Editor(s) used          : Doom Builder(level editing), XWE(textures and merging), WinTex(music),
  Paint Shop Pro(graphics editng), Zennode(nodes and reject)
Known Bugs              : none in a software port, but in opengl it may be kinda strange becaue
  I used some special effects(less than the beta one actually). I tested
  it in Legacy, and it did have some bugs. The shadowcasting in the end of
  map01 is bugged, and the pools of blood in map02 are screwed, but that
  was all I noticed.
May Not Run With...     : Doom2.exe, because of its limits


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: N/A. Go ahead and put it on yours if you want.
FTP sites: same as above.

Supply Base 2 (MAP01)

DM Spawns
0
Co-op Spawns
4

Back to Hell (MAP02)

DM Spawns
0
Co-op Spawns
4
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