Names
The Wicked and the Damned
Description
Medium-sized level; base theme with sometimes detailed architecture. Be patient -- you'll get your action.
Filenames
wicked_6.wad
Size
277.3 KB
MD5
1b9bbb3ea62f5374b52e90fc3493ec9c
SHA-1
b8e3265d258db7ddd562619429d104f2288cff81
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
14
Maps
1
 
MAP17
======================================================================
Advanced engine needed  : No. (However, in vanilla DooM enemies tend to fall "asleep" when a level is re-started. This can
  affect the gameplay on this map.)

Primary purpose         : Single play. Playable with pistol start.

======================================================================
Title                   : The Wicked and the Damned
Filename                : wicked_6.wad
                          wicked_6.txt
  gameplay.txt
  wicked6.lmp
  playdemo.bat
Release date            : June 10, 2003
Author                  : ReX Claussen
Email Address           : gurkha_boy@yahoo.com
Other Files By Author   :

Wads requiring a source port to prevent VPO errors:

  Pugilist.wad -- 3 levels for DooM2
  Fear_Isl.wad -- 1 level for DooM2
  Decimate.wad -- 1 level for DooM2
  Complex.wad  -- 1 level for DooM2
  Map18 of CCproj.wad, the Community Chest megawad

Conversions:

  Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required)
  Phoenix.wad  -- 5 levels using Quake2 textures (source port required)
  Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM
  Temple2.wad  -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM
  Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM
  Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM

Wads requiring no source port:

  Arena_01.wad -- 1 level for DooM2
  Invictus.wad -- 1 level for DooM
  Wicked_1.wad -- 1 level for DooM2
  Wicked_2.wad -- 1 level for DooM2
  Wicked_3.wad -- 1 level for DooM2
  Wicked_4.wad -- 1 level for DooM2
  Wicked_5.wad -- 1 level for DooM2

Misc. Author Info       : The DooM editing bug has bitten off a large chunk of my ass.
Description             : Medium-sized level; base theme with sometimes detailed architecture. Be patient -- you'll get your
  action.
Special Thanks to: Nigel 'Enjay' Rowand for thoroughly playtesting this level, for his suggestions to improve the
  level, and for the new MIDBAR texture.
 
Additional Credits to   : id Software

======================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : yes, the new MIDBAR texture
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : None
Other files required    : None

* Play Information *

Game                    : Doom II v1.9
Map #                   : Map17
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

* Construction *

Base                    : Single level from scratch.

Build Time              : 3 weeks
Editor(s) used          : WadAuthor
Known Bugs              : None

May Not Run With...     : ...MS Paint, Windows 3.1, MS Outlook.


* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or reuse.

You may distribute The Wicked and the Damned in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)

MAP17

DM Spawns
0
Co-op Spawns
1
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Creative Commons License