Names
The lair
Description
The level is a huge castle with many secret rooms and passages. Deathmatch is not supported because of the size of the level. The story is that you defeated the monsters in the US and now your commanders have sent you to England to help them rid their country of the infestation. While you are on a scouting mission you get cut off from your unit and a trerrible storm is coming. The only refuge from the storm is and old castle you can see off in the distance. When you finally get to the castle it is almost dark. The files are: lair.zip-the wad file lairgfx.zip-the file for the music and suits of armor, tables ect. This file is not needed but makes the level neater. If you play without this some wall textures will not look right and there will be alot of red pillars in the level.
Filenames
lair2.wad
Size
966.8 KB
MD5
712cd8b5fcb6938453a7af4320f47f2a
SHA-1
9042a11dcbe5f8a6c61261683b0ffbaa63d0ab08
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
30
Maps
1
 
MAP01
LAIR2.WAD - a HUGE single-player level for Doom II

This is an updated and LEGALIZED version of LAIR.ZIP.
The original version contained about 3.5MB of illegal sprite graphics
from doom2.wad (copyrighted by id Software).  This version only has
the 12 modified sprites (ironically, some of which have been extracted
from Wolfenstein 3D, also by id Software).

Original author   :  Mike Cobb                 MCobb76715@aol.com
Version  2 Update :  Sparky of KISS Software   kelm@eisa.net.au

New to this version:
- removed the illegal sprite graphics
- combined the two wad files into a single wad
- fixed the offsets of some of the sprites
- the original version was over 4.5MB unzipped, and this version is
  less than 1MB !
- this version contains only 2 files: lair2.wad and lair2.txt

Note, no attempt at all has been made to fix the map errors (texture
alignment, etc.). However, in an attempt to speed up the gameplay on
slower systems (or slower ports like Vavoom), the map was rebuilt using
RMB (-perfect) and BSP.  If it still runs too slowly for you, try a
lower skill setting (skill 4 has twice as many monsters as skill 2).

To use LAIR2.WAD with 'Plain Vanilla' Doom2 you'll first need to add
the missing sprites from doom2.wad using a program such as DeuSF,
WinTex, NWT, etc.  For example:   deusf -as lair2.wad

A better method is to use a Doom Source Port which can import pwads
containing sprite data, such as: Boom, PRboom, MBF, SMMU, ZDoom,
PrjDoom, Vavoom, Legacy, etc.

Patching is not necessary with these ports, just use LAIR2.WAD as-is.
For example:   boom -file lair2.wad


The original text file follows:


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�   MISCELLANEOUS INFORMATION                                                 �
�������������������������������������������������������������������������������


Title                   : The lair
Filename                : lair.zip
Author                  : Mike Cobb
Email Address           : MCobb76715@aol.com
Misc. Author Info       : This is a level I worked on over a year ago and I
                          just got around to finishing it to a point where I will upload it.
                          It is also the first wad I have ever uploaded but I have made several other
                          levels for doom, doom2, heretic, and hexen.
Description             : The level is a huge castle with many secret rooms
                          and passages. Deathmatch is not supported because
                          of the size of the level. 
                          The story is that you defeated the monsters in the US and now your commanders
                          have sent you to England to help them rid their country
                          of the infestation. While you are on a scouting mission
                          you get cut off from your unit and a trerrible storm is
                          coming. The only refuge from the storm is and old castle you can see off 
                          in the distance. When you finally get to the castle it is almost dark.
                          

                          The files are:
                          lair.zip-the wad file
                          lairgfx.zip-the file for the music and suits of armor, tables 
                                  ect. This file is not needed but makes the level neater.
                                  If you play without this some wall textures will not look right
                                  and there will be alot of red pillars in the level.
                          
                          
                                         
                          
Additional Credits to   : The creators of Deep, NWT, RMB and ID for the game 
                          that made all this possible
                          
                          
                          
                          
                          
                          

�����������������������������������������������������������������������������Ŀ
�   PLAY INFORMATION                                                          �
�������������������������������������������������������������������������������

game                    : Doom2
Map #                   : 01
Single Player           : yes
Cooperative 2-4 Player  : yes
Deathmatch 2-4 Player   : no
Difficulty Settings     : yes
New Sounds              : no
New Graphics            : yes
New Music               : yes (enter sandman from metallica)
Demos Replaced          : none

�����������������������������������������������������������������������������Ŀ
�   CONSTRUCTION                                                              �
�������������������������������������������������������������������������������


Base                    : new level from scratch
build time              : I didn't keep track but well over 100 hours
Editor(s) used          : Deep v8.2, NWT v1.3, Rmb v 2.1
hardware used           : 486/66 with 16 megs ram
Known Bugs              : There is a chance of visiplane overflows, but I
                          think I have all of them fixed.
                          Also some of the textures are not aligned properly                          
                          The level runs a little slow on a 486/66 on skill level 4 because
                          of the amount of monsters, running it on a 486/100 or 
                          pentium would fix this problem.
                          

�����������������������������������������������������������������������������Ŀ
�   COPYRIGHTS / PERMISSIONS                                                  �
�������������������������������������������������������������������������������


Authors may use this level as a base to build additional levels. If you do use it I
would like to know so I can download the level you make and try it. Also if someone could convert it to hexen
it would be great. I have tried but haven't had much success. The converter gave me alot of problem
areas.
you may distribute this level provided you include this file and the lair.wad file with no modifications


Disclamer

The author of this wad is not responsible for any damage caused by the use of this wad! If 
your computer malfunctions, you are on your own. To put it another way, use this wad
at your own risk.




�����������������������������������������������������������������������������Ŀ
�   WHERE TO GET THIS WAD                                                     �
�������������������������������������������������������������������������������


ftp.cdrom.com






�����������������������������������������������������������������������������Ŀ
�   IMPORTANT NOTES                                                           �
�������������������������������������������������������������������������������
I do not recomend playing this level without at least a 486/66. 
The level is also very hard and the monsters are as follows
skill 1,2    200
skill 3      300
skill 4      400
Even with this many monsters they are fairly spread out in the level because 
of the levels size.


MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License