Names
Thirtythree wad (for Doom ][)
Description
March, 1996 Decent sized, around 1400 vertices and 400 objects. Called complete because I attempted to put as many functions (lifts, doors, raising floors, crushing ceilings, lights on, switches, etc.) as possible (more than 50 separate tags). There is a lot to do in this level and a lot of passageways and rooms. Mostly it was designed to look good and be fun. Tell me what you think. Originally this wad was called complete, but one of the same name was just posted. So to avoid problems, I renamed this one. Its called 33 because I think (lost count) that it is the 33rd level I have made and posted.
Filenames
THIRTY3.WAD
Size
220.4 KB
MD5
db21187536511bd065d9847620494ff4
SHA-1
75a569389d24d2e18453c2d7ab03e8a3c8b585ad
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : Thirtythree wad (for Doom ][)
Filename                : THIRTY3.WAD
Author                  : Douglas Ryerson
Email Address           : dryerson@botany.utoronto.ca
Misc. Author Info       : Moving on to make Hexen levels.
  
Description             : March, 1996
  Decent sized, around 1400 vertices and
  400 objects. Called complete because I
  attempted to put as many functions (lifts,
  doors, raising floors, crushing ceilings,
  lights on, switches, etc.) as possible (more
  than 50 separate tags). There is a lot to do 
  in this level and a lot of passageways and 
  rooms. Mostly it was designed to look good and
  be fun. Tell me what you think.
  Originally this wad was called complete, but one
  of the same name was just posted. So to avoid
  problems, I renamed this one. Its called 33
  because I think (lost count) that it is the
  33rd level I have made and posted.

Additional Credits to   : All the usual people
================================================================

* Play Information *

Episode and Level #     : Doom II Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, possible
Deathmatch 2-4 Player   : No
Difficulty Settings     : More monsters in higher difficulty levels.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None, I'm using version 1.8

* Construction *

Base                    : New level from scratch
Editor(s) used          : DCK 2.2 (tried 3.0 and 3.1, both kept locking
  up when I tried to do some things), idbsp1.1
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites:
ftp.cdrom.com and it`s mirrors

MAP01

DM Spawns
0
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License