Three Testing Maps
Three Testing Maps
These are levels that I made for test DeHackEd patches.
MAP01, MAP02, MAP03
* _TESTMAP.WAD * ================================================================ Title Three Testing Maps Filename _testmap.Wad Game Doom 2 Source Port any (doom2.exe) Author Daniel Email Address <email removed> Misc. Author Info edits Doom since 1996. author of New World, Neo Doom, Female Doom, Dalxx.Wad, Armasxx.Wad Description These are levels that I made for test DeHackEd patches. They're very useful if you're a Doom Editor, and likes to make DeHackEd patches. It can also be a tutorial wad, if you want. The first level is the most useful. It helps me a lot with every patch I made. It has all the Doom things on logical places. On room has all the monsters into cages (like a cRaZy dOcToR Lab!); the other has all weapons, ammo, keys and health items. The Third, the whole scenario things. Another "secret" room has all the power-up things. It has also a room with the last Doom boss. This level is very useful if you want to check any bug while making a very complex patch. Female Doom, Neo Doom, New World and all the ArmasXX.Wad were made with this helpful map. The second level is a fun BFG test. You're on a top of a tower, and the monsters will appear on teleport if you shot. It tests how long the enemies can be throw with a BFG shot. Sarcastic death. The lines on the floor helps to calculate the distance of the bodies. The third level is an special Arch-Vile testing. I always substitute Arch-Vile on DeHackEd patches, because it gets a lot of code-pointers free. I also substitute the SS Nazi guard sometimes. Additional Credits to The Doom creators; Lucinho, my beta tester (he loves this wad) * Play Information * Game : DOOM ][ Episode and Level # : MAP01-MAP03 Single Player : Yes Cooperative 2-8 Player : Yes Deathmatch 2-8 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New levels from scratch Editor(s) used : EdMap (main level editor), WadAuthor Known Bugs : ================================================================ * Instructions * Just unzip it to your favorite WAD directory, then use the source port launcher program to load this wad, or type, via DOS: ZDoom.exe -file [directory]\_testmap.wad You can do the same with Doom Legacy: Legacy.exe -file [directory]\_testmap.wad I did not tested this file with Doom2.exe. It's complicated to use this file with Doom2.exe, so i'll not explain how to do it. You can grab ZDoom and Doom Legacy at: http:\\www.zdoom.org http:\\legacy.newdoom.com * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels unless you ask me. BUT feel free to use the textures in this wad as long as you credit all the folks up above and myself. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you like this work, please send me an e-mail with your comment. It is important to me! My e-mail is <email removed>. Enjoy!