Names
Trigger Happy!
Description
This is a massive Deathmatch level that brings in many new ideas for deathmatch areas. It's hard to describe most of them; you really have to play to know what someone's talking about, but I will say that many of the cool things in here can only be seen playing DM with 2 or more people...
Filenames
trgrhapy.wad
Size
332.21 KB
MD5
ac5565e5efe5b831e830acdaf30ea55c
SHA-1
887366b39467e25336215ba4d9b6bafee21e7d50
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
18
Maps
1
 
MAP01
DOOM 2 Level Info:

Title: Trigger Happy!

File(s):Trgrhapy.wad

Author(s):Whilk@AOL.com & @Mind.net

Credits:Me!

Description:This is a massive Deathmatch level that brings in many new
ideas for deathmatch areas.  It's hard to describe most of
them; you really have to play to know what someone's talking
about, but I will say that many of the cool things in here
can only be seen playing DM with 2 or more people...


Additional Notes:All 1's, 2's, 3's, and ?'s are teleport walls; just walk 
through them.
If a Door opens up in front of you, go in it and flick the 
switch or walk through the teleport wall; it's an opportunity 
to either stop your opponent from getting the rocket launcher 
and cause him some damage (lava) or to get a good sniping position
on him (as well as turning off the lights in his room as he walks 
on a thin walkway over slime. >;->  Go fast; the door won't be open 
long!
The inner tunnels have many doors that will open to new places as 
you trigger some switches (knowingly or not), so keep check them 
frequently.
There *IS* an exit on this level, it will just take a lot of 
playing to uncover.  You'll have to uncover a secret regarding 
the fact that there are two "camoflaged" teleport walls in
the level, very close to each other and some visible teleport walls.
If you haven't found them after a lot of play ( I think you will), 
email me and I'll tell you where they are.  They are also 
involved in your aquiring of the BFG, which *is* in this level.
Thanks for listening to all this crap!

Misc. Author Info:Wads by the author:
DM_MUSIC.zip - 81 new songs for Doom1.

WHILK1.zip - My first wad; not too good.

SUPERM.zip - My tribute to Super Mario Kart - New Sounds and
Graphics included in the level!

TRGRHAPY.zip - This wad.

SKYSWCH1.zip - Doom 2 skys for Doom1!

SKYSWCH2.zip - Doom 1 skys for Doom2!

Watrwrld.zip - An, uh, exact replica of the most-commonly
used scene in the most expensive movie of all time! (only 2k!)

Soon...Lookout 2 and Wheel of Death
===============================================================

* Play Information *

Episode and Level #:01
Single Player: yes
Cooperative 2-4 Player:Yes
Deathmatch 2-4 Player:YES
Difficulty Settings:Put in there. Play not-too-rough for the hardest...
New Sounds:No
New Graphics:Yes
New Music:No, the wad was already big enough that I decided to leave it out.
Demos Replaced:None

* Construction *

Base:From scratch (is there any other way to go?)
Build Time:Over 30 hours.
Editors/Utilities used:DoomCAD 5.1, Dmgraph, Windeu 32-bit

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.
(C'mon guys, from scratch is the *only* way to go)

Please distribute this and my other WADS to as many FTP sites and
BBS's you can, provided you include this file, with no modifications.  
You may distribute this file in any electronic format (BBS, Diskette, 
CD, etc) as long as you include this file intact.  Please don't change
the name!

* Comments *

Please send all comments and questions, good or bad, to:
WHILK@AOL.COM

Thanks for playing!
 

MAP01

DM Spawns
10
Co-op Spawns
4
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Creative Commons License