A nocturnal level, inside a big castle. This is my 12th level and pretty tough, (like the others!). In this level you have been sent inside an indomitable enemy castle (trojan-like), and you are told to open the main gates or be killed, and you have chosen the former option! So you are on your own, good luck!
================================================================ Title : Trojan Filename : #trojan.wad Author : Sphagne Email Address : firstname.lastname@example.org To Run : call "wad.bat trojan" or "wad.bat trojan 1 3" ================================================================ Description: A nocturnal level, inside a big castle. This is my 12th level and pretty tough, (like the others!). In this level you have been sent inside an indomitable enemy castle (trojan-like), and you are told to open the main gates or be killed, and you have chosen the former option! So you are on your own, good luck! ================================================================ Additional help: * Make sure you find the Plasma-gun hidden in the kithchen! * See if you can find the underground cave, the BFG is there! * Find the best place to force the Barons to fight the CyberDemon! * The Rocket-launcher is in a cage. To enter the cage you need to shoot the targets up at the four side of it, then use the new-born lift, there awaits a small surprise for you! ================================================================ * Play Information * Episode and Level # : DoomII-MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : Yes New Graphics : Sky New Music : Yes from painless.wad Demos Replaced : Walkthru v 1.9 Doom Ports : Boom,ZDoom:OK, GLs:Some visual problems. * Construction * Base : New level from scratch Editor(s) used : Tweaked DEU 5.2 , BSP 1.2x Known Bugs : Jumping is cheating, you know! If you can not use the four lifts around the rocket launcher cage, then it is possible that some guys are traped above the lifts in the sniper posts, if so, then you will see them from the cage room, if you look at sniper posts around the room, and you shall kill them to gain access to the lifts. ================================================================ Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================ These levels were designed between 1995-1999 for my own pleasure and a few select friends, as I did not know about Doom communities accessible via internet, now I decided to distribute some of them. Hope you like them! ================================================================