Twisted Dimension is the best of my works so far, and also the most creative. It's originally based off of my very old map Death Arena, in which you would enter a room and kill all of the monsters it contained to gain acess to the next room. I 'based' the first few rooms off of Death Arena, but then later started making it much more different. Also keep in mind that this map is somewhat linear, but I'm hoping you'll still enjoy it.
=========================================================================== Advanced engine needed : Zdoom/GZDoom/Skull Tag Primary purpose : Single + coop play =========================================================================== Title : Twisted Dimension Filename : Twisted_v0.2 Release date : January 21, 2006 Author : Tango Email Address : <email removed> Other Files By Author : A lot of other stuff. Misc. Author Info : None really... Description : Twisted Dimension is the best of my works so far, and also the most creative. It's originally based off of my very old map Death Arena, in which you would enter a room and kill all of the monsters it contained to gain acess to the next room. I 'based' the first few rooms off of Death Arena, but then later started making it much more different. Also keep in mind that this map is somewhat linear, but I'm hoping you'll still enjoy it. Additional Credits to : Sean Johnson- For the checkered floor, and the large green brick texture eNeRGy- For the awesome music in here Dutch Devil- For the Shadow Imp fireball sprite Impboy4- Testing Macro11_1- Testing StupidHead- Testing Evan- Testing Doom_Kid- Testing All of those who gave me feedback to the screenshots of this on the Skull Tag forums. (Mainly Magnum, Doom_Kid, Shadow Lord, The Shooter7) =========================================================================== * What is included * New levels : Yes, 1 Sounds : No Music : Yes, thanks to eNeRGy. The music couldn't have been better Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : DECORATE, A new Pallette by me =D Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Yes Cooperative 2-8 Player : Yes, there are 8 play starts, but I don't think you'd want to play this with 8 people. I recommend 2 for the most fun. Deathmatch 2-4 Player : No Other game styles : Not at all, not at all... Difficulty Settings : Barely, but yes * Construction * Base : New from scratch (except for the starting room, which is from Death Arena); Build Time : 5 Weeks and 2 Days, on and off (Yes I know, I'm pretty slow) Editor(s) used : Doom Builder, XWE Known Bugs : I know there are bound to be some, so please let me know if you find some. May Not Run With... : Anything that's not Zdoom/GZDoom/Skull Tag * Copyright / Permissions * Authors MAY use this file as a base/modification for your own purposes, but please, make sure you give me the proper credit. (I.E. put me under Addition Credits if you do). You can go ahead and distribute this however you like, as long as you don't do anything stupid like sell this. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors