Two Fort Capture the Flag
Two Fort Capture the Flag
I was bored one day and decided to make a TF level for Doom. Even though TF isn't really out there, I did it anyway. Then when Doombot 4.0 had CTF working I converted it over. The bots run quite well with the nodes, so a match should be quite good. If anybody makes a demo please send it to me. I'd like to see other people play CTF against Boombots. These guys are frig'n good.
============================================================================================ Title : Two Fort Capture the Flag Filename : 2fortCTF1.wad Author : Sgt Crispy Email Address : firstname.lastname@example.org Homepage : members.tripod.com/Sgt_Crispy/scw0.htm Misc. Author Info : 21 year NIN nut with long hair. Description : I was bored one day and decided to make a TF level for Doom. Even though TF isn't really out there, I did it anyway. Then when Doombot 4.0 had CTF working I converted it over. The bots run quite well with the nodes, so a match should be quite good. If anybody makes a demo please send it to me. I'd like to see other people play CTF against Boombots. These guys are frig'n good. Additional Credits to : iD Software (duh!) William Aryes for WADED. (The best not special effects editor out there! IMHO.) Sergey Makovkin (Fly) for making Doombot in the fisrt place! ================================================================================================= * Play Information * Game : Doom 2 Port: Doombot 4.0 Episode and Level # : Map01 Single Player : For learning the map Cooperative 2-4 Player : It's CTF. Deathmatch 2-8 Player : It's CTF Difficulty Settings : How good are your friends, or bots? New Sounds : No. New Graphics : No. New Music : No. Demos Replaced : None ================================================================================================== * Construction * Base : New level made entirely from scratch. Editor(s) used : Waded 1.83b, BSP 3.0x Build Time : Week or so. Playtesting : About 20 minutes. The bots handle the level well. Known Bugs : Some minor texture alignment problems. The nodes seem to work fine. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels! If you want to ask me first will ya please! And I let you, Include this file unmodifed. You MAY NOT distributes with WAD in a CD WITHOUT MY permision, and ID's of course BBS and web page posting are ok, BUT contact me before doing so. And wait for a response first! ================================================================================================= * Where to get this file * If you are reading this, you must have it! I hope... Website: members.tripod.com/Sgt_Crispy/scw0.htm Others: You tell me!