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Names
UAC Internal Headquarters
Description
Info: This is a large tech-themed map that takes place in the UAC's internal headquarters. As for difficulty, I'd say it's Story: After battling your way through area after area of the UAC's numerous bases, you arrive at their internal headquarters. As usual, the base is infested with demons. But something's different about this place. This is where the invasion began, and the monsters are more numerous than ever! It's time to put a stop to this madness once and for all. Additional info: Making this map was quite an undertaking. I didn't want to release it until I was absolutely satisfied with it (although it's still not perfect, of course). Sometimes I remade entire areas multiple times until I was satisfied with the result. Despite these difficulties, I can say that I love Doom mapping, and I hope to release many more maps in the future. In the past, I kept the wads I made to myself, but I'll be releasing the ones I'm most satisfied with in from this time forth.
Filenames
uacih.wad
Size
2.58 MB
MD5
7134aa422143e308cc87b7a22f0297e0
SHA-1
5ef3ce671c5b58ebb83b0eccd6771d4a17f452aa
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
6
Maps
0
===========================================================================
Advanced engine needed  : Boom and Boom-compatible ports
Primary purpose         : Single + coop play
===========================================================================
Title                   : UAC Internal Headquarters
Filename                : UACIH.zip
Release date            : 01/7/2013
Author                  : Paul Wilson
Email Address           : wilson@yahoo.com
Misc. Author Info       : I've been playing Doom since 1995 but only
                          started making wads in 2001. This is my first
                          released wad, and I'm quite satisfied with it.
                          I'm more than willing to accept criticism!

Description             : Info: This is a large tech-themed map that takes
                          place in the UAC's internal headquarters.  As for
  difficulty, I'd say it's 
                          
                          Story: After battling your way through area after
                          area of the UAC's numerous bases, you arrive at
                          their internal headquarters. As usual, the base
                          is infested with demons. But something's 
  different about this place. This is where
                          the invasion began, and the monsters are more
                          numerous than ever! It's time to put a stop to
                          this madness once and for all.
                          
                          Additional info: Making this map was quite an
                          undertaking. I didn't want to release it until I
                          was absolutely satisfied with it (although it's
                          still not perfect, of course). Sometimes I remade
                          entire areas multiple times until I was satisfied
                          with the result. Despite these difficulties, I
                          can say that I love Doom mapping, and I hope to
                          release many more maps in the future. In the
                          past, I kept the wads I made to myself, but I'll
                          be releasing the ones I'm most satisfied with in
                          from this time forth. 

Additional Credits to   : id Software, SLADE authors, CodeImp, and all the
                          people who worked on the source ports that we
                          know and love today.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 3 months. 
Editor(s) used          : Doombuilder, Doombuiler 2 (later on), XWE, SLADE
                          (XWE almost ruined my wad)
Known Bugs              : I don't know of any bugs, so if you find anything
                          serious, please report them to me.
May Not Run With...     : Ports that aren't compatible with Boom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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