Names
ULTIMATE MULTIPLAYER DOOM
Description
These two levels have been over 12 months in the making. They've been designed, changed, playtested and perfected. All of my beta testers loved them - I hope you will to.
Filenames
multimat.wad
Size
391.94 KB
MD5
936e257faa910310e9f1366006995f78
SHA-1
5f7c6b9e12e033527d5741ca9ddc80b9564e7c44
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
33
Maps
2
 
MAP01, MAP02
================================================================
Title                   : ULTIMATE MULTIPLAYER DOOM
Filename                : multimat.wad  - FINAL RELEASE VERSION  16/10/95
Author                  : Peter Shackleton
Email Address           : pshack@sans.vuw.ac.nz
Web Site (NZ only)      : http://www.sans.vuw.ac.nz/~pshack

Misc. Author Info       :

Description             : These two levels have been over 12 
                          months in the making.  They've been
                          designed, changed, playtested and
                          perfected.  All of my beta testers
                          loved them - I hope you will to.
               

Additional Credits to   : Jonathan Griffin      ) Main beta
                          John Goring-Johnston  ) testers.
                          George Sadlier        )

                          The author(s) of good-ii.wad, for
                          three sounds which I flogged.

                          And various vict .. er .. players from
                          The Cave BBS, Wellington.

                          It goes without saying we're all 
                          indebted to the people at id, etc.
================================================================

* Play Information *

Episode and Level #     : MAP01, MAP02.
Single Player           : Yes*
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes**
New Sounds              : Yes***
New Graphics            : No
New Music               : Yes****
Demos Replaced          : I won't waste your HD space.

* Notes *

*    You'll find it impossible to exit either level without cheating, 
     both levels utilise cooperative exits.
**   Difficulty settings 1 and 2 are no different from one another.
     Difficulty 3 is intended for 2 player play, difficulty 4 for 
     3-4 person play.  There is more ammunition and more monsters
     on difficulty 4 (Ultra-violence).
     Not all monsters/weapons present in multi-player mode are 
     present in single player mode.
***  Sounds Replaced:
     
     Sound:                     Replacement Source:

     Pistol Shot                Good-ii.wad
     Rocket detonation          Game I had once (I forget which one)
     Plasma in flight           Good-ii.wad (I suspect Star Wars)
     Death yell                 Rowan Atkinson as Blackadder
     Death Scream               Good-ii.wad (Arnie)
     Telephone sound (DM only)  Star Trek communicator (original series)

****Music changed for levels one, two and the intermission and title
    screen.
     Level:                      Source:

     1                           DAZED.MID
     2                           SLEDGE.MID
     INTERMISSION                HIDNSEEK.MID

    I'm told DAZED.MID is from a song called "Dazed and Confused" and 
    SLEDGE.MID is from a song called "Sledgehammer" Peter Gabriel.
    a clue as to the artists of DAZED.MID or the people who wrote 
    the midi files (they were taken from alt.binaries.midi) - I just 
    liked the sound of them for Doom.

To play this .wad, type "doom2 -file multimat.wad".  The file "multimat.wad"
must be in your Doom 2 directory to do this.

There is NO BFG on either level - I hate it.  Add one if you
wish, but please don't redistribute the changed level.  I really did 
leave it out for a reason!

Levels may be played co-operatively and single player, as well as
in deathmatch mode.  Level 1 is best for 3-4 players, but makes for 
an excellent "stalking" game for 2 - a meeting every 3-5 minutes.  
Level 2 is fun for 2-3 players, and is mayhem for 4 - a meeting every 
30 seconds.

* Construction *

Base                    : New levels from scratch. Inspiration for the
                          d‚cor of level 2 from hallspro.wad. 
Time Taken              : I estimate 100 h +
Editor(s) used          : DEU2 5.21, BSP 1.0, WinTex 3.41, TED,  
                          MUStool, RMB.
Known Bugs              : All gone (after 12 months)!


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels for their own use.  Please credit me if you use any parts/
ideas for your own levels.

This level MAY be distributed commercially ONLY with the 
permission of the author.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

Once "officially" released ...

FTP sites: ftp.cdrom.com and mirrors. Possibly others - hunt around.
WWW      : In New Zealand (only)  http://www.sans.vuw.ac.nz/~pshack.
BBS      : In Wellington, New Zealand, The Cave MegaBBS, ++64 +4 4992283.

Send me email at pshack@sans.vuw.ac.nz.  By the time you read this, 
mULTIMATE may have migrated elsewhere.

Look for my Heretic deathmatch level, A River Runs Through (RIVERUN.ZIP)
and my music files (D2POPMS and D2ROCKMS.ZIP) at the above sites soon!

======================================================================
EOF


MAP01

DM Spawns
8
Co-op Spawns
4

MAP02

DM Spawns
9
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License