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Names
Ultimate Torment & Torture : Invasion
Description
A 5 Map Set for Skulltag's Invasion mode based in the world of Torment & Torture and created for Coop / Multiplayer
Filenames
utnt_inv.wad, utnt_invurmom.wad
Size
14.55 MB
MD5
8926d7c9f80b28143d992b00d9f04f6d
SHA-1
428acc3609b249715f55f321f6052bd837add9b3
WAD Type
PWAD
IWAD
DOOM2
Engine
ZANDRONUM
Lumps
1380
Maps
5
 
T6INV01, T6INV02, T6INV03, T6INV04, T6INV05
===========================================================================
Title                   : Ultimate Torment & Torture : Invasion
Version: v1.05
Filename                : UTNT_INV.PK3
Date Finished           : April, 23th 2007
Author                  : Daniel "Tormentor667" Gimmer
Web Page                : http://www.realm667.com
  http://www.tormentor667.de
Other Work: Torment & Torture Series
  Sapphire - Orbital Research
  Knee-Deep in ZDoom
  Austerity
  (and many more).tormentor667.de)

Email Address           : webmaster@tormentor667.de

Description             : A 5 Map Set for Skulltag's Invasion mode based
  in the world of Torment & Torture and created
  for Coop / Multiplayer

Thx goes to        : id Software for DooM & Quake
  Randy Heit for ZDoom
  Carnevil for Skulltag
  Pascal Van Heiden for Doom Builder
  The Skulltag community for technical support
   and feedback
  Epic Megagames "Unreal" and "Return to Na Pali" 
   for music
  Gothic Team for the Gothic Textures
  Solarsnowfall for the Sparkle Fountains
  Nash for the new Gore Effects
===========================================================================

* Play Information *

Map #                   : T6INV01 - T6INV05
Source Port: Skulltag 0.97c3 (0.97d recommended!)
Graphic Mode: Hardware accelerated mode recommended (0.97d+)
Single Player           : Yes
Cooperative 2-8 Player  : Yes
Deathmatch 2-8 Player   : No
New Sounds              : Yes
New Music               : Yes
New Graphics            : Yes


* Construction *

Base                    : T6INV01 based on UTNT Episode 1
  T6INV02 based on UTNT Episode 2
  T6INV03 based on UTNT Episode 3 Map 2
  T6INV04 from scratch
  T6INV05 based on Doom2's "Dead Simple"
Build Time              : 3 Weeks
Editor(s) used          : Adobe Photoshop, DoomBuilder, ACC, WinTex, XWE
Known Bugs              : None

* Version History *
  v0.1 Build 2# T6INV01:Added more Ammo
# T6INV01:SSG accessable earlier
  v0.1 Build 3# T6INV01:Fixed Belphegor spawning bug
  v0.2 Build 4  # Added T6INV02
  v0.2 Build 5  # T6INV02:Lava damages
# T6INV02:Moved Arch Viles
# T6INV02:BFG Harder to access
# T6INV02:Little Difficulty Adjustments
  v0.3 Build 6  # Added T6INV03
  v0.3 Build 7  # T6INV02:Added bridges over lava
  Adjusted difficulty
# T6INV03:Fixed misalignments 
  Moved misplaced obstacles
  Adjusted difficulty
  v0.5 Build 8  # Added T6INV05
  Added M_MULTI replacement
  Added new music
  v0.6 Build 9  # Added T6INV04 (new variant)
  v0.9 Build 10 # T6INV04:Added Health
  T6INV01-05:Added Sparkle Generators
  T6INV01-05:Added Ambient Sounds
  Added Sparkle Generator DECORATE
  Added new music
  Added TITLEPIC and INTERPIC
  Removed M_DOOM
  v1.0 Build 11 # Compiled PK3
# Little adjustments to all maps
# Finalizing and Release
  v1.01# Nash Gore commented out for better FPS
# Fixed intermission music bug
  v1.02# T6INV03:Difficulty reduced
  Added Player Starts 2-8
  Stone Bridge raising set to wave 9
# T6INV01-05:Little Adjustments
  v1.03# Added "Network Lag Fix" by Ghastly Dragon
  v1.05# Implementation of +CLIENTSIDEONLY flags for
  pure decorations, fixed some little bugs

* Other Information *

Where to Get: www.realm667.com
  www.tormentor667.de
  /idgames archive
Copy Information: Do whatever you like with this as long as you keep
  things credited.
T6INV01

Tech Center (T6INV01)

DM Spawns
0
Co-op Spawns
8
T6INV02

Steel Processing (T6INV02)

DM Spawns
0
Co-op Spawns
8
T6INV03

Damnation Keep (T6INV03)

DM Spawns
0
Co-op Spawns
8
T6INV04

Out of Control (T6INV04)

DM Spawns
0
Co-op Spawns
8
T6INV05

Ultimately Simplified (T6INV05)

DM Spawns
0
Co-op Spawns
8
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