Names
Up 'n Down
Description
This DOOM II pwad was designed specifically with 2-player Deathmatch 2.0 in mind and continues with the Death for 2 Series. I got the idea from one of the million or so wads I've played recently, but forget which one. Basically, you've got a room that goes up and down, hence the clever title.
Filenames
upndown.wad
Size
277.65 KB
MD5
d743c0aa22af01ab68d578ea260ae098
SHA-1
dec029ea72f74c23b141696e706c180da21fe7ea
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
29
Maps
1
 
MAP01
1���================================================================
Title                   : Up 'n Down
Filename            : Upndown.wad
Author               : Kurt Schulenburg
Email Address    : 76360,3125
Misc. Author Info : Major Wad Editor (yeah, right...), working on his 50th wad (or so)--terribly into texture alignment and playability of the level.  Not into four hundred Cyber Demons in one room.  Currently working on the Death for 2 Series of Death Matches.
Description             : This DOOM II pwad was designed specifically 
                        with 2-player Deathmatch 2.0 in mind and continues with
the Death for 2 Series. I got the idea from one of the million or
so wads I've played recently, but forget which one.  Basically,
you've got a room that goes up and down, hence the clever title. 
Additional Credits to : Carolyn, Marty, the usual cast of characters. David L. Davis
(no E-mail address)and his Amok10.wad for the rocket, plasma and fireball sounds and Robert Wong (Foxer@america.com) and Foxer.wad for the balance of the sounds.
Misc. Verbage:I threw in a few monsters--Cacodemons and imps--only because I like
the cool sound of their fireballs (Thanks David).  Because of the moving
floor, rockets and plasma blasts are a bit hard to control--the shotgun
and chaingun appear to be immune to this effect and are quite useful.
The switches move the floor as a fast elevator and the effect is more
pronounced--be careful as your own rockets can cause damage to you.
================================================================

* Play Information *
Doom or Doom II?: Doom II
MAP # : MAP 1
Single Player: Yes (not much fun)
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: Yes!!  
Difficulty Settings: No
New Sounds: Yes
New Graphics: No
New Music: No
Demos Replaced: None
Release Date: May 7. 1995

* Construction *

Base: New level from scratch
Editor(s) used: Deep--the registered version. Some DCK. A touch of DoomED the Real Thing.  Lots of WinTex/DeuTex.  
Build Time: Approximately 8 hours.
Known Bugs: I didn't spend the usual time fooling with the textures, but
it still looks pretty. Everything worked on my machine...


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels. (please give me credit).

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. 

* Where to get this WAD *

If you are reading this, you have it already.  However, I only have the ability to
post to CompuServe, so I'm sure that's where it was grabbed from.  Of course,
maybe somebody else dropped it on the Internet or published it on CD-ROM...      
 electronic
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1

MAP01

DM Spawns
8
Co-op Spawns
1
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