Names
Valley of Saints
Description
Watched by towering monuments to the greatest of D'Sparil's disciples, the Valley of Saints is full of certain death to any heretic that dare enter. Never the less, it is your quest to reach the chapel at the summit of the cliff and destroy the evil within. Following an ancient cavern passage, you ready your wand and prepare to enter the valley. There is a firemace, and it may appear early, late, or not at all. You'll have to adjust to your fortunes accordingly. If you find yourself low on ammo, remember your wand and bombs. This WAD is tested to be fully vanilla compatible. When designing the layout, my guiding principle was that it should be possible to go through the level with multiple variant routes. I'd be interested in any speedruns or other vanilla demos you come up with.
Filenames
vos.wad
Size
522.94 KB
MD5
481b25933d81cbc3a7e620f2c30dc123
SHA-1
35936b63d139df5d4af4d034ca9fecc9f8955dd9
WAD Type
PWAD
IWAD
HERETIC
Engine
DOOM, DOOM2
Lumps
40
Maps
1
 
E1M1
===========================================================================
Archive Maintainer      : levels/heretic/v-z/
Advanced engine needed  : NONE
Primary purpose         : Single play
===========================================================================
Title                   : Valley of Saints
Filename                : VOS.WAD
Release date            : 6 Oct. 2013
Author                  : ETTiNGRiNDER
Email Address           : <email removed>
Other Files By Author   : COVEN.WAD
Misc. Author Info       : A mortal who has played this game too long.

Description             : Watched by towering monuments to the greatest of
                          D'Sparil's disciples, the Valley of Saints is
                          full of certain death to any heretic that dare
                          enter.  Never the less, it is your quest to reach
                          the chapel at the summit of the cliff and destroy
                          the evil within.  Following an ancient cavern
                          passage, you ready your wand and prepare to enter
                          the valley.

  There is a firemace, and it may appear early,
  late, or not at all.  You'll have to adjust to
  your fortunes accordingly.  If you find yourself
  low on ammo, remember your wand and bombs.
                          
                          This WAD is tested to be fully vanilla
                          compatible.  When designing the layout, my
                          guiding principle was that it should be possible
                          to go through the level with multiple variant
                          routes.  I'd be interested in any speedruns or
                          other vanilla demos you come up with.

Additional Credits to   : RottKing & Esselfortium, for some of the texture
                          edits from MEDIVLTX.WAD.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes (Textures)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Heretic
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Marginally, mainly how much health you get.


* Construction *

Base                    : New from scratch
Build Time              : About a month
Editor(s) used          : Eureka, WARM, SLADE
Known Bugs              : A certain waterfall texture is misaligned.  It
                          looks fine in the Eureka preview, so I'm not sure
                          what's wrong with it.  Monsters in big rooms
                          (south valley, cathedral) may hear prematurely,
                          but those cases should all be worked around with
                          ambush flags.  Would like to know what causes the
                          bug, though.
May Not Run With...     : It may crash Chocolate Heretic, but works fine in
                          vanilla.  Don't know why. I do not recommend
                          OpenGL ports of any kind, but they probably work
  as long as certain render hacks are supported.


* Copyright / Permissions *

This map layout is freeware, and you MAY distribute, use, and edit the map
as much as you please, as long as you give credit to the original map
author(s) and do not exploit the map commercially (including in "Free"
clones that allow commercial exploitation.)

The texture edits are based on Heretic textures belonging to Raven
Software, for use specifically with Heretic.  Other uses may be prohibited.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: ettingrinder.jimdo.com

E1M1

DM Spawns
8
Co-op Spawns
4
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Creative Commons License