Names
Vanguard
Description
12 Boom format levels for PrBoom+, ZDoom, or Eternity. A bonus 13th level is included for laughs. Inspired by Speed of Doom, Scythe 2, Alien Vendetta, and Plutonia. Originally Vanguard was intended to be a 32-level speedmapped megawad inspired by Speed of Doom's development cycle and Scythe 2's episodic structure.
Filenames
vanguard.wad
Size
33.28 MB
MD5
754c8a8afda33a299534b59899ad49bf
SHA-1
4e8fbd1a675c519db391e35e69fcda006aa27357
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
3208
Maps
13
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13
===========================================================================
Advanced engine needed  : Boom compatible, limit removing ports
Primary purpose         : Single player
===========================================================================

 _    _ _______ __   _  ______ _     _ _______  ______ ______ 
  \  /  |_____| | \  | |  ____ |     | |_____| |_____/ |     \
   \/   |     | |  \_| |_____| |_____| |     | |    \_ |_____/


Title                   : Vanguard
Filename                : Vanguard.zip
Release date            : May 11 2011
Author                  : Paul DeBruyne (skillsaw)
Email Address           : pgdebruyne@gmail.com
Other Files By Author   : Sector 666 (666.zip)
  Aeternum (Aeternum.zip)
  ZPack E3M1 and E3M8 (Zpack.zip)
  Stronghold: On the Edge of Chaos (Strhedge.zip)
(STR08,STR23,STR24,STR31)
Misc. Author Info       : Makes maps for Doom
Description             : 12 Boom format levels for PrBoom+, ZDoom, or Eternity.  A
  bonus 13th level is included for laughs.  Inspired by Speed
  of Doom, Scythe 2, Alien Vendetta, and Plutonia.

  Originally Vanguard was intended to be a 32-level speedmapped
  megawad inspired by Speed of Doom's development cycle and 
  Scythe 2's episodic structure.

Additional Credits to   : Vanguard includes graphics by:
NiGHTMAREEspi
ErianceFredrik Johansson
JanitorDaGGeR
Ola BjorlingVader
XDelusionEsselfortium
RottKingNuxius
AfterglowAgentSpork
EnjayHuy Pham
SargeBaldyTormentor667
Iikka Keranenskillsaw
GothicDM TeamRequiem Team
Eternal Doom Teamid Software
Raven SoftwareRogue Entertainment
  
  Vanguard includes music from:
Title Music :  Tales of the Abyss
Intermission:  Rise of the Triad
Map01       :  Blood
Map02       :  Castlevania: OoE
Map03       :  Duke Nukem 3d
Map04       :  Duke Nukem 3d
Map05       :  TNT Evilution
Map06    :  Journey to Silius
Map07       :  Rise of the Triad
Map08       :  Gundam F-91
Map09    :  Rise of the Triad
Map10       :  Duke Nukem 3d
Map11       :  Xenogears
Map12    :  Xenogears

                           Everyone who has provided me with feedback in the Vanguard release
                           thread, but especially Phml and ArmouredBlood for providing
                           invaluable FDAs.
 
===========================================================================
* What is included *

New levels              : MAP01-MAP13
Sounds                  : -
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes; level names only
Demos                   : -
Other                   : -
Other files required    : -


* Play Information *

Game                    : Doom 2
Map #                   : 1-13
Single Player           : Designed for
Cooperative 2-4 Player  : Untested; player starts included
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : Maps new from scratch; texture wad based on CC4-tex
Build Time              : 2 months
Editor(s) used          : Doombuilder 2, SlumpEd
Known Bugs              : There are slime trails that are especially pronounced
  in PrBoom+.  They appear less frequently when running
  ZDoom or Eternity.  

* Copyright / Permissions *

Authors may use the remaining contents of this file as a base for 
modification or reuse.  Permissions have been obtained from original authors 
for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Overgrown Sepulcher (MAP01)

DM Spawns
0
Co-op Spawns
4

Drowned Shrine (MAP02)

DM Spawns
0
Co-op Spawns
4

13 Angry Archviles (MAP03)

DM Spawns
0
Co-op Spawns
7

Hangman's Paradise (MAP04)

DM Spawns
0
Co-op Spawns
4

Forgotten Village (MAP05)

DM Spawns
0
Co-op Spawns
5

Punchline (MAP06)

DM Spawns
0
Co-op Spawns
4

Dead Symmetrical (MAP07)

DM Spawns
0
Co-op Spawns
6

Cratastrophe (MAP08)

DM Spawns
0
Co-op Spawns
4

Free Parking (MAP09)

DM Spawns
0
Co-op Spawns
4

Superstructure (MAP10)

DM Spawns
0
Co-op Spawns
7

Temple of Asmodeus (MAP11)

DM Spawns
0
Co-op Spawns
7

Infernal Chasm (MAP12)

DM Spawns
0
Co-op Spawns
9

Punch-Out (MAP13)

DM Spawns
0
Co-op Spawns
2
Help improve the database by uploading an image
Creative Commons License