Names
Villa de Rais
Description
Locals have reported that "things" have been sighted at the crumbling villa of the recently deceased Oldrey de Rais. That's why the military chose you, Corporal Flynn Taggart, USMC. Naturally, you and your war comrade Arlene Sanders were sent to investigate, but you have stumbled into something deeper than a mere ghost hunt. They've come back for revenge... and they've got a new weapon to their advantage.
Filenames
rais.wad
Size
3.35 MB
MD5
292e3f19b52e9806c9aa1363f96e9ea2
SHA-1
2f3498d23c9f7b7fb0cee65f355e2939cbed2a09
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
330
Maps
15
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15
Title                   : Villa de Rais
Filename                : RAIS.WAD
Author                  : Jay Reichard (Silent Zorah)
Email Address           : silentzora@yahoo.com
Misc. Author Info       : Looks like Keitaro Urashima from the
                          anime series "Love Hina"

Description             : Locals have reported that "things"
  have been sighted at the crumbling
  villa of the recently deceased Oldrey
  de Rais.  That's why the military
  chose you, Corporal Flynn Taggart,
   USMC.  Naturally, you and your war
  comrade Arlene Sanders were sent to
  investigate, but you have stumbled
  into something deeper than a mere
  ghost hunt.  They've come back for
  revenge... and they've got a new
  weapon to their advantage.

Additional Credits to   : G.A.P. (blueprints: MAP02, 06, 07, 10,
                          13)
                          Gray Hakubi (blueprints: MAP08)
================================================================

* Play Information *

Game                    : DOOM II (ZDOOM ONLY)
Episode and Level #     : Map01-15 (Map15 is SECRET)
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : No (ZDoom not compatible)

* Construction *

Base                    : New level from scratch
Editor(s) used          : DeePsea, Midi2mus, Mustool
Known Bugs              : For some reason, ZCajun slows down the
                          framerate drastically on MAP11 when a
                          bot is spawned.  Only happens on a
  Pentium II processor.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

http://www.geocities.com/zora15z/

Villa (MAP01)

DM Spawns
0
Co-op Spawns
4
Par Time
00:30

Waterway (MAP02)

DM Spawns
0
Co-op Spawns
4
Par Time
01:30

Dark Crypt (MAP03)

DM Spawns
0
Co-op Spawns
4
Par Time
02:00

Catacombs (MAP04)

DM Spawns
0
Co-op Spawns
4
Par Time
02:00

Lost Complex (MAP05)

DM Spawns
0
Co-op Spawns
4
Par Time
01:30

Industry (MAP06)

DM Spawns
0
Co-op Spawns
4
Par Time
02:30

Pumping Station (MAP07)

DM Spawns
0
Co-op Spawns
4
Par Time
02:00

Gateway (MAP08)

DM Spawns
0
Co-op Spawns
4
Par Time
02:00

Other Side (MAP09)

DM Spawns
0
Co-op Spawns
4
Par Time
04:30

Elementary (MAP10)

DM Spawns
0
Co-op Spawns
4
Par Time
01:30

2:45 PM (MAP11)

DM Spawns
0
Co-op Spawns
4
Par Time
03:30

Old Hangar (MAP12)

DM Spawns
0
Co-op Spawns
4
Par Time
02:30

Research Labs (MAP13)

DM Spawns
0
Co-op Spawns
4
Par Time
02:30

Villa (MAP14)

DM Spawns
0
Co-op Spawns
4

Apprehension (MAP15)

DM Spawns
0
Co-op Spawns
4
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