Names
Visions of Eternity
Description
Visions of Eternity is an episode for Ultimate Doom.
Filenames
voe.wad
Size
2.67 MB
MD5
f747bc4fe82b69c0ae9fb262b2aaafff
SHA-1
f71385d5d212895a40b6c6089f17a821db208946
WAD Type
PWAD
IWAD
DOOM
Engine
ZDOOM
Lumps
121
Maps
9
 
E5M1, E5M2, E5M3, E5M4, E5M5, E5M6, E5M7, E5M8, E5M9
===========================================================================

                           Visions of Eternity

===========================================================================

Advanced engine needed  : ZDoom
Primary purpose         : Single play

===========================================================================

Title                   : Visions of Eternity
Filename                : voe.wad
Release date            : 12/13/2013
Author                  : Tobias Münch
Homepage: www.kotogoto.com
Email Address           : tobias_muench@gmx.de

Description             : Visions of Eternity is an episode for
  Ultimate Doom.

  A PDF booklet with additional information and
  trivia about the episode and its development
  (contains spoilers) can be downloaded from
  www.kotogoto.com

Additional Credits to   : Pablo Diccter for playtesting and feedback, and
  also for the great friendship over all these
  years. Thanks, man!

===========================================================================

* What is included *

New levels              : Nine (E5M1 - E5M9)
Sounds                  : Yes (new plasma gun sounds)
Music                   : No
Graphics                : Yes (a plasma gun firing green plasma bolts, plus
  new sky graphics)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Ultimate Doom
Map #                   : E5M1 - E5M9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New levels from scratch
Build Time              : Like 15 years or something... :-) I really
  started this project a long, long time ago and
  finally  finished it in 2013
Editor(s) used          : Doombuilder and maybe DEU for the really old
  maps, Slade for putting it all together
May Not Run With...     : Vanilla Doom

===========================================================================

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.kotogoto.com

===========================================================================

Terminal (E5M1)

DM Spawns
0
Co-op Spawns
4

Dump (E5M2)

DM Spawns
0
Co-op Spawns
4

Processing (E5M3)

DM Spawns
0
Co-op Spawns
4

Plant (E5M4)

DM Spawns
0
Co-op Spawns
4

Lab (E5M5)

DM Spawns
0
Co-op Spawns
4

Quarters (E5M6)

DM Spawns
0
Co-op Spawns
1

Descent (E5M7)

DM Spawns
0
Co-op Spawns
4

Visions (E5M8)

DM Spawns
0
Co-op Spawns
4

Hideout (E5M9)

DM Spawns
0
Co-op Spawns
4
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