Names
WATER DeathTAG v0.9 (as always, i am not sure until
Description
Deathtag in a Port bass! Damn, this wad took me long to make.. well, for starters, i had to master the deep water/false floor effect..hard.. Then i had to learn how to make this wad capatable with DEATHMATCH. I have a feeling this wad will be played alot. well i hope.. this took me long enough.. after doing this wad i feel like never making one again.. but then, that's a lie.. P.S. toward the begining of school i became too anctious and stoped aligning textures.. don't worry.. it's only a few. PLEASE READ WRULES.TXT!! _______________________________________________
Filenames
watertag.wad
Size
553.5 KB
MD5
1899eb7437ae238013a46ed680ffa0c0
SHA-1
33d21202d5646405f0bc113a93a3724d398a8511
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
32
Maps
2
 
MAP01, MAP02
                            -   \>   -
---------------------------------------------------------------------------------
FileName                : WATERTAG.WAD
Title                   : WATER DeathTAG  v0.9 (as always, i am not sure until
                                           i play it with fragies)
Author                  : VerminatoR / tDD 95     (- \> -)
Email Address           : none  (tdd web site coming soon!)
                           Anybody want to write me? Look for me on
                           the bbses listed at the end of this TXT.
Additional notes        : As you all may know, school is starting, which for
                          me means, less time for wads and more time for
                          studies.. Now, i've never been one to say school
                          sux, but now that i have been getting comments
                          from aikman about my wads, i am pretty depressed
                          about school.. and no bus passes for my school too!
                          i hate budget cuts..
                         -also: check out my new text format!  It's good for
                          multi level wads.
                           _______________________________________________
Other PWADS by Author   : |File name    |ver  |errors
                          |-------------|-----|---------------------------
                          |WATERTAG.WAD |.9   |we shall see..
                          |STOWERS.WAD  |1    |fixed VTOWERS
                          |#SCHOOL2.WAD |1    |no
                          |SCHOOL.WAD   |.9   |yes (BAD SWITCH)
                          |VTOWERS.WAD  |.9   |really fun.. but has errors
                          |V2-DWAD2.WAD |1    |no
                          |V2-DWAD.WAD  |.9   |yes (only had coop 1-2)
                          `-------------|-----|---------------------------

Description             : Deathtag in a Port bass!  Damn, this wad took
                          me long to make..  well, for starters, i had
                          to master the deep water/false floor effect..hard..
                          Then i had to learn how to make this wad capatable
                          with DEATHMATCH.
                          I have a feeling this wad will be played alot.
                          well i hope.. this took me long enough..
                          after doing this wad i feel like never making
                          one again.. but then, that's a lie.. P.S.
                          toward the begining of school i became too
                          anctious and stoped aligning textures.. don't
                          worry.. it's only a few. PLEASE READ WRULES.TXT!!
                           _______________________________________________
Credits                 : |Name          |Reason/work
                          |--------------|--------------------------------
                          |Aikman &      |for coming up with the
                          |    Talon     |   Dethtag concept.
                          |JAKfrost      |deep water/false floor concept
                          |KiDPoWeR      |Playtesting
                          |Eon           |Playtesting
                          |chrissy       |Playtesting
                          |id            |for (ofcourse) creating DooM.
                          |              |   D         U          H
                          |----------- Music -----------------------------
                          |me            | title song
                          |me            | Intermission song
                          |I wish i knew | map01 song  (echoes.mid)
                          |me / sc2      | map02 song  (the battle song
                          |              |              from Star Control 2)
                          `-----------------------------------------------
 ______________________________________________________________________________
|_____ _______ _____ _____--=Play Information=--________ ____ _____ ____ ______|
|Map  |single |Coop |DMatch |DTag 2 |DTag 4 |skill |DR  |snds |mus |gfx |demos |
|-----|-------|-----|-------|-------|-------|------|----|-----|----|----|------|
|01   |No     |No   |Yes    |No     |Yes    |4=bfg |4   |yes  |yes |yes |no :( |
|02   |Yes    |Yes  |Yes    |No     |No     |No    |30+ |yes  |yes |no  |no :( |
|     |       |     |       |       |       |      |    |     |    |    |      |
`------------------------------------------------------------------------------'
 -key-     (in my future wads, i will take the key out)
dtag 2  - deathtag with 2 players
dtag 4  - deathtag with 4 players
dmatch - deathmatch
DR     - difficulty rating.  no matter what skill we put, each level
          in itself has it's own difficulty.  the number ranges from 1-30,
          telling which level i would recomend it for.. (30+ is TOO hard >;D )
 ______________________________________________________________________________
|_____ ___________ _________--=Construction=--____________ __________ _________|
|Map  |base & %   |art work |music work |building |fixing |any bugs? |Total tm |
|-----|-----------|---------|-----------|---------|-------|----------|---------|
|01   |none   :)  |1.0   hr |3.50   hr  |28.0  hr |4.0 hr |we shal c |36.50 hr |
|02   |Foxer.wad  |N/A      |2.2    hr  |3.0   hr |1.0 hr |none      |6.2   hr |
|     |           |         |           |         |       |          |         |
`------------------------------------------------------------------------------'
-key-
base & % - what was the level used to create the map (if any) and how much
           was used in percentage
art/music/building/fixing - how long it took me.
hr  - hours (in decimal)
total tm - the total amount of time in construction

                      (again, i will take the key out)

Editor(s) used          : DCK2.2, QEDIT Text editor
Tool(s) used            : New Wad Tools1.3(NWT), TRAX, Recording Session,
                          Midi2mus, Animator Pro, Digiplayer, Fast tracker 2
                          Scream tracker 3, and TBSP 2.2 (FAST!)
--------------------------------------------------------------------------------
                    * Copyright / Permissions *

       Authors MAY use these levels as a base to build additional all i ask
  is that if you do use my wad, give me credit.

       You may distribute these files in any electronic format (BBS, Diskette,
  CD, etc) in fact, i think this should go in a Dethtag only CD! that would
  be da bombs, or maybe a pwad like dwango6!!!!

---------------------------------------------------------------------------------
                     * Where to get this WAD *

   bbs name            number        location        sysop(s)
Metrodoom BBS       1-404-426-8368  ->Georgia     -> Metroman
GREEK ISLES         1-718-699-0832  ->New York    -> Tony Kolokithias
DAve's DWANGO bbs   1-708-799-4885  ->Chicago     -> Dave
The WAll BBS        1-214-286-8291  ->Texas       -> Aikman
The Playing Fields  1-305-819-9925  ->Florida     -> Robert Wong

or call DWANGO -New York- to get it directly from me
=================================================================================
                             -   \>   -

MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
6
Co-op Spawns
4
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