Names
WazDm!.wad (Wazza's Deathmatch)
Description
Despite being made ages and ages ago, I felt that some of the levels were still decent to play, so here they are for your deathmatching enjoyment! Warning: some of these levels are really hopeless :)
Filenames
wazdm!.wad
Size
714.03 KB
MD5
af7a65577481ff8a2de0bae943bf18f6
SHA-1
2cb9c34ad195cc2c625cbe757ee60ac812566ab2
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
193
Maps
17
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP32

===========================================================================
Title                   : WazDm!.wad (Wazza's Deathmatch)
Date Finished           : Made in around 1997
Author                  : Wazza / 8MegsOnly
Email Address           : <email removed> , <email removed>
                          http://EightMegsOnly.tripod.com/
Other Files By Author   : WazPlus1.wad (revised version of WazDm!'s first map
Misc. Author Info       : "Yeah I might as well put them up on the net"
Description             : Despite being made ages and ages ago, I felt that
                          some of the levels were still decent to play, so here
                          they are for your deathmatching enjoyment! Warning: 
                          some of these levels are really hopeless :)
Additional Credits to   : Daniel 'RoadRunner' Teh, for being the only other 
                          person besides me to play these levels :) Its also
                          because of his tendancy to exit the levels when he
                          begins to lose that the exits in this are really hard
                          to find (I didn't expect anyone else to be playing these
                          levels :)
===========================================================================


* Play Information *


Map #                   : Map 1-15,31-32 for Doom 2
Single Player           : There are some monsters to keep you company while exploring
Cooperative 2-4 Player  : Yes, but why bother
Deathmatch 2-4 Player   : Yes!
Difficulty Settings     : No
New Sounds              : Yes, just one or two
New Music               : No, used to be but I decided that Doom 2 music was more appropriate
New Graphics            : Sky and intermission screen - a cool screenshot I took :)
Demos Replaced          : None


* The Levels *

Map01The Mining Base
Fast level that I liked enough to make a newer version of.
Exit is behind an invisible wall on the stairs going down into the dark part.

Map02Jade Temple
Green looking temple built into the cliff, another nice level.
Exit is in the outside part, look near the soul sphere.

Map03Rocket Island
Silly but fun rocket launcher and BFG only level. Completely uninspired :)
Exit in the southern lava.

Map04The Outpost
Another fast level that I like, expect to see a redone version... maybe.
Exit is in that little passage way behind the bars (hit the button first).

Map05Sewerage
The sewerage will burn you good. Play this, its good :)
Exit is inside one of the teleports, feel the walls before you get off the pad.

Map06BFG Duel
Use the silent BFG where appropriate :) Fun level.
Shoot the bookcase (not with BFG) to exit.

Map07Wazza's Dead Simple
It IS dead simple, just take a look.
Exit is in the middle of the north wall.

Map08Traps and Tricks
This is one of the 'shit' levels :) You might still find it interesting though.
Die in the lava to exit.

Map09Valley of the Shotguns
A super shotgun duel. The Hexen fog would have been cool here :)
Theres a lift to the exit in the shotgun room.

Map10The Warehouse
The boxes could have been done a bit better maybe, otherwise a level I am proud of.
Shoot the wall behind one of the candles in the helmet corridor to open the exit.

Map11Frag Street
Big level. Still good with two players though due to the big road. Sniper rifle would rock here.
Exit is in the south-east building somewhere.

Map12Goat Shrine
The diagonal columns are lifts. Very small level. Took me ten minutes i think :)
Exit is in the south behind the invisible wall.

Map13The Forgotten Falls
Funny in single player mode. Deathmatch isn't bad either :)
On the western part of the raised land is a little gib puddle. Drop off there to find the exit.

Map14Miniture Courtyard
Kind of a smaller version of the Doom 2's Map18.
The sword points to the exit.

Map15Monster Labs
This level is best NOT played :) See if you can find the megasphere.
The exit is near the exit sign. Its a switch.

Map31Telefrag
No comment :) 
To exit in deathmatch, walk through the fake wall near the 'H'.

Map32Banned in Germany
Note the vanity thing in the second room :)
Find the exit yourself.


* Construction *


Base                    : New levels from scratch
Build Time              : Can't remember, but pretty long
Editor(s) used          : Deu2
Known 'Bugs'            : 1) Some levels suck
                          2) Only 4 respawn points per level
May Not Run With...     : Unreal Tournament, Quake 3 Arena


* Copyright / Permissions *


Authors may not use this level as a base to build additional levels.
Unless you ask me first :)  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.



MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
4
Co-op Spawns
4

MAP03

DM Spawns
4
Co-op Spawns
4

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
4
Co-op Spawns
4

MAP06

DM Spawns
4
Co-op Spawns
4

MAP07

DM Spawns
4
Co-op Spawns
4

MAP08

DM Spawns
4
Co-op Spawns
4

MAP09

DM Spawns
4
Co-op Spawns
4

MAP10

DM Spawns
4
Co-op Spawns
4

MAP11

DM Spawns
4
Co-op Spawns
4

MAP12

DM Spawns
4
Co-op Spawns
4

MAP13

DM Spawns
4
Co-op Spawns
4

MAP14

DM Spawns
4
Co-op Spawns
4

MAP15

DM Spawns
5
Co-op Spawns
4

MAP31

DM Spawns
4
Co-op Spawns
4

MAP32

DM Spawns
4
Co-op Spawns
4
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