Names
Wicked Be The Ways of Men
Description
One map, fully compatible with DooM2.exe, while including as much detail as possible. This map is different from most other maps in that the player progresses differently through the map depending on the skill level. Each skill level "starts" the map at a different location, and some of the traps are skill-level specific. Additionally, the keys and weapons are at different locations for the different skill levels, and there are some areas that are only accessible to specific skill levels. I encourage you to play the map at each of the 3 skill level groups -- 1/2, 3, and 4/5. Note, that while skill levels are incorporated, Skills 1/2 are definitely not for the faint of heart -- in most other maps they would probably play out at Skill 3. Skill 3 is slightly more difficult than Skills 1/2, and Skills 4/5 is slightly more difficult than Skill 3, but none of the skill levels is terribly difficult.
Filenames
wicked_7.wad
Size
997.37 KB
MD5
11523a1548fa22fdd3347ed8df0255f3
SHA-1
f9b9886d90679e8598c4f539b50697d6f3693785
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
11
Maps
1
 
MAP10
======================================================================
Advanced engine needed  : None.

Primary purpose         : Single play, playable with pistol start.

======================================================================
Title                   : Wicked Be The Ways of Men
Filename                : wicked_7.wad
                          wicked_7.txt
  secrets.txt
Release date            : February 1, 2005
Author                  : ReX Claussen
Email Address           : gurkha_boy@yahoo.com
Other Files By Author   :

Wads requiring a source port to prevent VPO errors:

  Pugilist.wad -- 3 levels for DooM2
  Fear_Isl.wad -- 1 level for DooM2
  Decimate.wad -- 1 level for DooM2
  Complex.wad  -- 1 level for DooM2
  Map18 of CCproj.wad, the Community Chest megawad
  Fear_Sta.wad -- 1 level for ZDooM

Conversions:

  Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required)
  Phoenix.wad  -- 5 levels using Quake2 textures (source port required)
  Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM
  Temple2.wad  -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM
  Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM
  Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM

Wads requiring no source port:

  Arena_01.wad -- 1 level for DooM2
  Invictus.wad -- 1 level for DooM
  Wicked_1.wad -- 1 level for DooM2
  Wicked_2.wad -- 1 level for DooM2
  Wicked_3.wad -- 1 level for DooM2
  Wicked_4.wad -- 1 level for DooM2
  Wicked_5.wad -- 1 level for DooM2
  Wicked_6.wad -- 1 level for DooM2
  phobos_v.wad -- 9-level replacement for DooM Episode I

Misc. Author Info       : Gas station attendant
Description             : One map, fully compatible with DooM2.exe, while including as much detail as possible.
  This map is different from most other maps in that the player progresses differently through the
  map depending on the skill level. Each skill level "starts" the map at a different location, and
  some of the traps are skill-level specific. Additionally, the keys and weapons are at different
  locations for the different skill levels, and there are some areas that are only accessible to
  specific skill levels. I encourage you to play the map at each of the 3 skill level groups -- 1/2,
  3, and 4/5. Note, that while skill levels are incorporated, Skills 1/2 are definitely not for the
  faint of heart -- in most other maps they would probably play out at Skill 3. Skill 3 is slightly
  more difficult than Skills 1/2, and Skills 4/5 is slightly more difficult than Skill 3, but none
  of the skill levels is terribly difficult.

Additional Credits to: id Software

======================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : None
Other files required    : None

* Play Information *

Game                    : Doom II v1.9
Map #                   : Map10
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes (but see Description, above)

* Construction *

Base                    : Single level from scratch.

Build Time              : 2 months
Editor(s) used          : WadAuthor
Known Bugs              : None

May Not Run With...     : 


* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or reuse.

You may distribute Wicked Be The Ways of Men in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)

MAP10

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License