XMas DM 1999
XMas DM 1999
Second part of my XMasDM series, has a big round hall-like cave and a small outside area. There is also one piece that you can see but not go into that should remain you about DooM's E1M1 but it's done all with snow and water instead of normal textures.
Deathmatch WAD for DooM 2. NOTE! This one needs a source port, it doesnt run with DOOM2.EXE I'm very sorry about it, I tried to make it work but I would need to rip a lot detail from it to make it run unders doom2.exe Maybe I will soon release lighter version for plain doom2.exe My recommendation for anyone however is to get BooM or PrBooM (www.teamtnt.com) or ZDooM (zdoom.notgod.com) or like I did, get PrBooM & ZDooM. NOTE ABOUT BOTS! This level run fines under v1.21 of ZDooM when playing with bots. The bots cant get the plasma rifle too which makes it easyer for you. Unfortunately. But it is definately fun with the bots too. ================================================================ Title : XMas DM 1999 Filename : XMASDM99.WAD Author : Sir Robin (aka Jani Saksa) Email Address : <email removed> Homepage : http://doomcastle.tsx.org/ *OR* http://doomnation.com/robin/ Other work from author : Check out my site, there are several in there. Misc. Author Info : Member of TeamTNT, Falling Star Productions & Brotherhood Of Vengeance Hemp, DooM and music freak, punk rock hippie mixture, weirdo. Description : Second part of my XMasDM series, has a big round hall-like cave and a small outside area. There is also one piece that you can see but not go into that should remain you about DooM's E1M1 but it's done all with snow and water instead of normal textures. Additional Credits to : All my friends, specially David Wood (hakx) Everyone who has created one or more good DooM levels. Players. Me. Everyone, peace, love eachothers! Authors of XMas DooM 99 for providing me with textures and a nice tree sprite :) Requiem team and Iikka Ker„nen for creating a nice ice texture that I shamelessly ripped. ================================================================ * Play Information * Engine needed : Any other than DooM95 or plain DooM2.exe should work. Map Number : MAP01 Single Player : To look around Cooperative 2-4 Player : no Deathmatch 2-4 Player : YES! 8 starts. Difficulty Settings : Yes! I use TeamTNT's skill settings: Skill 1: Double ammo, no plasma Skill 2: No plasma Skill 3: All weapons, this is made for Altdeath mode Skill 4: All weapons Skill 5: All weapons, double ammo New Sounds : No New Graphics : Yes. See credits. New Music : Nope Demos Replaced : Nope Texture alignment : I'm really proud of this! If you think you can improve it, feel free to try! * Construction * Base : From scratch Editor(s) used : DETH, ZenNode, WinTex, DSHRINK Build time : I think I started it around 1:00 am on friday 24th of december and finished it around 11:00pm Known Bugs : None * Copyright / Permissions * Copyright (C) Jani Saksa, 1999 Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * My homepage: http://doomcastle.tsx.org/ ftp.cdrom.com/pub/idgames/levels/doom2/