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Names
ZDaemon Double Domination Resources - Beta 8
Description
The resource wad for the work-in-progress map pack for ZDaemon featuring 11 maps for the new Double Domination gamemode.
Filenames
zdddommp_resource_b8.wad
Size
2.03 MB
MD5
44b042c46cf71d93be0ab31505931901
SHA-1
2c5dd4cddcca336881fdad2eef8915e966f58b99
WAD Type
PWAD
IWAD
STRIFE
Engine
UNKNOWN
Lumps
120
Maps
0
========================================================================

Title               : ZDaemon Double Domination Resources - Beta 8
Filename            : zdddommp_resource_b8.wad
Release Date        : July 21, 2011

Authors             : [XXX]Error, [XXX]Krawa, [XXX]UberGewei,
                      EarthQuake, TheCupboard, Worst-vd-plas

Additional Credits  : Nick Baker and Sam Woodman for textures used.
                      James Paddock for the wonderful music on MAP07.

Description         : The resource wad for the work-in-progress map pack
                      for ZDaemon featuring 11 maps for the new 
                      Double Domination gamemode.

========================================================================

 * Wad Contents *

Graphics            : Yes, new textures by NiGHTMARE, Metabolist, 
                      EarthQuake and Worst.
Music               : Yes, eleven lovely, hand-picked selections from 
                      across the globe! "Birds" on MAP07 by Jimmy91.
Dehacked            : Nothing of great importance.
Demos               : Nope.

Other               : None.

------------------------------------------------------------------------

 * Play Information *

Compatibility       : ZDaemon 1.09

Game                : Doom II
Single Player       : No
Cooperative         : No
Deathmatch          : It's possible...
Other               : Double Domination is what it's all about!

Difficulty Settings : Not really.

Other files needed  : zdddommp_b9.wad
                      
------------------------------------------------------------------------

 * Construction *

Base                : New levels from scratch.
Build Time          : Months, maybe years if combined.

Known Problems      : There are bound to be bugs aplenty, so let us know
                      if you find anything! Other suggestions are always
                      welcomed.
                      
Programs Used       : Doombuilder, WadAuthor, DeepSea, MSPaint, Slade3,
                      XWE, Photoshop, and pretty much everything else
                      that one could use to construct a Doom wad.

========================================================================

 * Legal Information *

This is a beta version, and as such...

Authors SHOULD NOT use this wad as a base for modification or reuse.

You SHOULD NOT distribute this file, unless permission is first obtained
from the original authors of this file. The authors of this file have
received permission from the original authors of any modified or 
included content in this file to allow for further distribution.

The authors of this file are not responsible for any damages that may
result from the use of this file. It is provided as it is without any
type of warranty. Use at your own risk.

========================================================================
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Creative Commons License