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This level is designed for DEATHMATCH play. It's a room full of obstacles, lifts, ambush places and rocket launchers.
================================================================ Title : ZZONE.WAD Author : Ari Koivisto Email Address : firstname.lastname@example.org Description : This level is designed for DEATHMATCH play. It's a room full of obstacles, lifts, ambush places and rocket launchers. Misc game info : If you don't like the Cyberdemon and Cacodemons, start Doom with -nomonsters. The lifts (there are two) work by using one side of them. Email any comments or suggestions. Additional Credits to : My friends for playtesting and suggestions ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes - boooring Cooperative 2-4 Player : Yes - boooooring Deathmatch 2-4 Player : Yes - FUN! Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : Scratch Build Time : 12+ hours Editor(s) used : DEU 5.0, BSP 11x Known Bugs : Texture alignment isn't perfect * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. * Where to get this WAD * FTP sites: ocf.unt.edu