Names
Zerox Lab
Description
This is a very difficult tech lab map that replaces Map01 of Doom 2, and it will likely take you a long time to finish. I tried to create a sense that, while you can hear other people battling throughout the base, you still feel as if you're alone. This is much better if you play it in coop, and it only utilizes Doom 2 textures. Story: You're guarding your assigned post, almost falling asleep from boredom. Suddenly, most of the lights and power go out, and you start hearing combat over the radio. You know something's up, but none of the doors or lifts around you will work. Suddenly, an engineer contacts you over the radio. "Can anyone hear this? Is anyone there?" "I'm stranded in the alpha quarter. None of the doors will work. What's going on out there?" "There's some sort of invasion. I can probably get one of the doors open, but it will take some time." "How much time?" "Several hours, but again, only if I'm able to open it." "You might not be able to?" "The door might open, but it might also not open." And so, now you must wait for the engineer's aid while hoping that the invaders won't corner you. Suddenly, you hear something on the other side of the door, and it's not human...
Filenames
zeroxlab.wad
Size
476.23 KB
MD5
b3b80a3affc2996af5ab6373b3faf948
SHA-1
e039a09ba0881afbc05b4890dc407962dbb15b47
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
27
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : ZDoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Zerox Lab
Filename                : ZEROXLAB.zip
Release date            : 07/27/2014
Author                  : doompopulist
Email Address           : doompopulist@hushmail.com

Description             : This is a very difficult tech lab map that
                          replaces Map01 of Doom 2, and it will likely take
                          you a long time to finish. I tried to create a
                          sense that, while you can hear other people
                          battling throughout the base, you still feel as
                          if you're alone. This is much better if you play
                          it in coop, and it only utilizes Doom 2 textures.
                          
                          
                          Story: You're guarding your assigned post, almost
                          falling asleep from boredom. Suddenly, most of
                          the lights and power go out, and you start
                          hearing combat over the radio. You know
                          something's up, but none of the doors or lifts
                          around you will work. Suddenly, an engineer
                          contacts you over the radio.
                          
                          "Can anyone hear this? Is anyone there?"
                          "I'm stranded in the alpha quarter. None of the
                          doors will work. What's going on out there?"
                          "There's some sort of invasion. I can probably
                          get one of the doors open, but it will take some
                          time."
                          "How much time?"
                          "Several hours, but again, only if I'm able to
                          open it."
                          "You might not be able to?"
                          "The door might open, but it might also not
                          open."
                          
                          And so, now you must wait for the engineer's aid
                          while hoping that the invaders won't corner you.
                          
                          
                          Suddenly, you hear something on the other side of
                          the door, and it's not human...

Additional Credits to   : id Software for the sounds
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 weeks
Editor(s) used          : Doombuilder 2, SLADE
May Not Run With...     : Non-ZDoom ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License