Names
Zort 3
Description
The third instalment in the series of maps...yeah. Once again I just went the way of scripts, although I did add some colored lighting for effect(isn't too distracting)and whatnot. The scripts are just the most fun part of making a ZDoom map though. I can a actually talk to the player while he's playing the map, like I did here. You're lucky I know all that text is annoying otherwise you'd be seeing it every five seconds. I love it! Also you need to use jump in this map, and mlook is good too, for aiming and stuff.
Filenames
zort03.wad
Size
948 KB
MD5
cdab39720f621d99391a72d3d4ef554e
SHA-1
6dbf0a09fee25e927e87c8d7a9e8a0b20bdd818a
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
57
Maps
1
 
MAP01
Date Completed         : May 2, 1999
Title                  : Zort 3
Filename               : zort03.wad
Other Works            : SP: Eulogy(1-9), Artica(1-4), Dismemberment, Running Scared, Run or Die
     and Zort 1 and 2 of course.
 DM: Descent(1-2), 10 maps in SurgeDM(megawad)
 Upcoming stuff in Twice Risen
Author                 : Cyberdemon (Mike Watson)
 http://members.xoom.com/cybspage

Email Address          : cyb@frad.org

Description            : The third instalment in the series of maps...yeah.  Once again 
 I just went the way of scripts, although I did add some colored 
 lighting for effect(isn't too distracting)and whatnot.  The scripts 
 are just the most fun part of making a ZDoom map though.  I can a
 actually talk to the player while he's playing the map, like I did 
 here.  You're lucky I know all that text is annoying otherwise you'd 
 be seeing it every five seconds.  I love it!  Also you need to use 
 jump in this map, and mlook is good too, for aiming and stuff.

Additional Credits to  : id Software for Doom, Raven for Hexen, TeamTNT for Boom, 
 Randy Heit fot ZDoom, Rick Clark for his great tutorillas(heh), 
 Kurt Kesler for his help, Adelusion and the GothicDM frads for the
 spiffy-ass textures and that would be all.
      ===============================================================

* Play Information *

Game                    : zdoom.exe with doom2.wad
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : No...probably too easy on coop, it's a small map anyway.
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

New Sounds              : You shall be happy to know the cricket is nowhere to be found.

New Graphics            : Sprffy textures from GothicDM/2
  
New Music               : Yes, poor Mark Klem, if he only knew I ripped stuff from him.

Demos Replaced          : Nope, but send me if you want...though the final fight is 
  hard as hell.

* Construction *

Base                    : Level and script from scratch

Editor(s) used          : WadED, WadAuthor, Warm, Wintex, NWT, CLED, CMapTool, PSP, Dehacked

Build time              : Eh about three weeks...givertake(Zort 2 was released on April 1)
  
Known Bugs              : Um, from a certain angle you can pick up some HOM in the nuke area.  
  I tried to fix it, and that's the best I could do.  What it is, is 
  those grates are bullet-proof and it's a long story, anyway, just 
  ignore it...or if it really bugs you, kill yourself.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution(as in, this text file)  

Where to Get this wad:

FTP: http://members.xoom.com/cybspage

MAP01

DM Spawns
0
Co-op Spawns
2
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Creative Commons License