Filenames
LIGHT-FX.WAD
Size
69.9 KB
MD5
a049c4d5dcab152b3986cbdedc43f270
SHA-1
5ea077d75de4d2f4b29204926084e25ffd0202c1
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
20
Maps
1
 
MAP01
The Cookie Monsters Light Effects demo WAD:


This WAD was created with InkWorks and the new side-kick utility MixMaps to 
show some of the neat stuff that hasn't been done in DOOM yet.

Basically it wasn't made to look good or play good, just to show that 
1) DOOM can do Fog
2) Fog and distance shading arn't mutually exclusive effects (like in Hexen).
3) DOOM can do Dark Forces style lights in its texture maps.

To see some of the other stuff that's possible grab InkWorks, it should
come with Dusty.WAD which has another six effects implemented.

If you dont have them...
InkWorks should be found as INKWKS11.ZIP
MixMaps should be found as MIXMAPS.ZIP 
- note, unlike InkWorks, this program is designed for people who know how 
  the COLORMAP tables work and are prepared to use a shitty interface.
  (Quake is out and I've got other stuff to do, OK? :))

Mail me any questions at misc199@csc.canterbury.ac.nz



MAP01

DM Spawns
6
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License