Some details for "cross.wad" are lacking. Help us out by providing us with some missing details by clicking here.
***** CROSS.WAD ***** First of all, I would like to thank id for developing such a great game! Matt Tagliaferri, for writing a great editor (DoomCAD 4.2), which I used to create this level. Also, for replying to every one of my e-mail messages promptly and politely. Colin Reed, for BSP11x, which I used for the nodebuilding. And Jon and Don, for beta testing my pseudo-funtional levels and putting up with my endless fanatical chatter about Doom. Cross.wad is a new Doom level to replace E3M5. It was designed mostly to be a single player level in the style of House of Pain, but it does support deathmatch and co-op play. It has two difficulty levels (3 kind of- on the easiest level there are a few more items to make it a little easier). There are no HOM (that I am aware of), and everything works (doors, lifts,etc.) There are a couple problems that I do not know how to fix: 1) some of the mosters get activated, yet I don't know how they get activated 2) one of the steps in the level has some "vertical garbage" on it. 3) there a couple places that I just could *not* get the textures to line up correctly. Anyway, I'm sure you'll enjoy it! GET IT!!!!!! If you have questions, comments, or suggestions e-mail at: firstname.lastname@example.org Thanks, Terry Henning