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Medic Imp v1.0 --------------------- A Mysterious medic imp appears from an yet unknown but spectacular dimension of mystery..? works with ZDaemon 1.09 b24 CVars: set medimp_speed 8 // Normal walking speed set medimp_mass 1 // Mass 100 would be normal set medimp_regen 0 // The medic can regenerate its health slowly, set to 1 to enable this. set medimp_regen_s 5// Regeneration rate (seconds) set medimp_regen_a 5// Regeneration amount (hp) set medimp_nospawn 0// Set to 1 to prevent the medic from spawning at all set medimp_respawn 0// Set to 1 to enable respawning for the medic set medimp_dfactor 30 // Damagefactor percent, damage taken by medic is scaled by this. set medimp_spawn_s 3 // Delay for first spawn (seconds) set medimp_respawn_s 30 // Delay for respawns (seconds) set medimp_debug 0// Set to 1 to display debugging medic HP messages This wad is compatible with 02xpain.wad The wad also contains a map testing library. The following scripts in it can be puked: Puke 850 tag duration //Highlight tagged sector Puke 851 tag z ceil //Move tagged Floor/Ceiling to Z. Puke 852 x y pnum //Teleport player to X,Y Puke 853 pnum2 pnum //Teleport player to pnum2 Copyrights & Permissions ------------------------------ ACS, Dehacked and sprite edit by worst-vd-plas Sound effects made with as3sfxr. You may use the lumps that I made in this wad for anything you want, just dont claim them as your own work.