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December 4th 2011: This is just a quick balance fix wad until the next version comes out which will be a while. Believe you me it will be worth the wait. Strife: Balance: -Templar: Increased their attack rate from 8 tics (!!!) to 16. -Dev Crusader: Reduced their damage from 12 to 5 on the melee projectile. Sorry about that one. Bugs: -Upgrade Stamina was invisible thanks to me renaming the sprite. Oops. Chex: Balance: -Larva: Sped up their attack by 2 tics and adjusted their damage to 6, 12. -Cyclops: Adjusted their damage to 8, 13.