Some details for "zdctfkoth.wad" are lacking. Help us out by providing us with some missing details by clicking here.

Upload an image

Filenames
zdctfkoth.wad
Size
9.35 KB
MD5
adf600ab4f4053f498ced148dead619a
SHA-1
a252fd501a4d95de57d198c908314eab9048145d
WAD Type
PWAD
IWAD
DOOM2
Engine
UNKNOWN
Lumps
24
Maps
2
 
MAP15, MAP17
ALL maps from ZDCTFMP, ZDCTFMP2, ZDCTFMP3 and ZDCTF B-sides
- aside from maps 15 and 17 in ZDCTFMP2, which are
overwritten - will be converted to King of the Hill by this
patch.  Just run as KotH and enable team starts.


Some have been included just for the sake of completeness,
it does NOT mean that they are all intended to be played!!
Maps13 and map24 are good examples of this.  They have some
novelty value, but will mostly just piss people off.


Some smaller maps, like map01 and map18, will be unplayable
with more than 4 players because the points are so close to
the spawns, and because they are so open to attack.
Please don't be a moron and use them in an 8on8 setting!


Conversely, a lot of the bigger maps will now play better,
eg. map14, map28 and even maps 29 and map52!


Maps which should not really be played:
13, 20, 24, 32, 38, 46, 47, 48, 51

Smaller maps suited for duel or 2on2 only:
01, 18, 27, 30, 33, 45, 50 

Ideal maps for any number of players:
02, 03, 04, 05, 06, 07, 08, 09, 10,
11, 12, 14, 16, 19, 21, 22, 23, 25, 26, 28, 29, 
31, 34, 35, 36, 37, 39, 40, 41, 42, 43, 44, 49, 52


Note: ZDCTFMP3 version of Under Siege and B-sides version
of Exophase III are the best versions to play.
(29>39 and 37>27)
MAP15

MAP15

DM Spawns
0
Co-op Spawns
0
MAP17

MAP17

DM Spawns
0
Co-op Spawns
0
Help improve the database by uploading an image
Creative Commons License