Filenames
zdoomz.wad
Size
3.19 MB
MD5
be97cc01a422a9cb55c744855bf68965
SHA-1
4b71003344d6b6775ac83fee94b640142fb7be35
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
602
Maps
0
This is an unofficial (and small) update to Daimao's Dragon Ball Z weapons and monster mod for Doom.

All that is changed in this WAD file, is that the DeHackEd patch is now built into the WAD file.
Also, there is a "Z" added at the beginning, of the file name which stands for "ZDaemon", or 
"ZDoom". (This is also an improvement over the original because there was no difference in file name
between the mod for Ultimate Doom and Doom 2. Now you can safely have both!)

This WAD is NOT compatible with Doom 2. The way that the DeHackEd patch is made, makes it so that
it will not work properly in Doom 2, Final Doom, etc. Many frames are changed around!







Original WAD's Website: http://www.xmission.com/~daimao/doomz.htm



-By Chameleon (Contact me on the ZDaemon forums, if need be.)
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