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zdoomwarsiv2.1patch1.wad
Size
5.97 KB
MD5
c476a630a66757d5b737fc56f35b7c08
SHA-1
06a415ebfa86fc55c18dfebb307c0aca50b1c7f9
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
1
Maps
0
January 29 2012 (V2.1B Patch #1)
--------------------------------

Bugfixes:

-Team Imps wouldn't summon colored and screw the whole sequence up if Shotgunners were used to unlock Dooms next tier.

-Macil would have no height, radius and would be essentially invincible if colored.

-Vile Pulse for teams would create invincible everlasting Arch Viles that could summon nonstop.

I'm going to keep releasing patches such as this and hold off on the full version of this until 98E is released. It's holding this mod back tremendously and a lot of bugs that are currently present wouldn't be in 98E due to Team Stuff being revamped. With that said email me at smack@neszone.net for anymore gameplay bugs you encounter.
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