Filenames
em116.wad
Size
2.29 MB
MD5
c9bea04e805d0e2b2a66caa002a45fdc
SHA-1
b6c285f49960bb9fe1324654ba968bec112ead00
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
200
Maps
17
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP33
Eternal Memories 1
by TimeOfDeath

Based on Eternal Doom 3 (eternall.wad) by Team TNT

prboom/plus with -complevel 9
vanilla format maps designed for boom compatibility

I've played Eternal Doom a lot in the past, and I like the idea of remaking maps from memory, so I've been making this wad. I'm trying to remake one area from each map in Eternal Doom, and adding them together to make a big map (and each area as it's own small map). Some stuff is intentionally different (thing placement, different architecture, etc.), but of course my memory isn't perfect so there are probably many design mistakes as well. Only the Doom 2 textures/flats are being used, except the sky from eternall.wad.

MAP01-15,31 - small maps
MAP33       - main map

All credits go to Team TNT for Eternal Doom 3. All I did was remake a part of each map from my memory.



myk, dehacked help
creaphis, mapping from memory idea
retres.wad sprites, sky
eternall music
vdgg demos
gggmork demos

MAP01

DM Spawns
0
Co-op Spawns
4

MAP02

DM Spawns
0
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
4

MAP04

DM Spawns
0
Co-op Spawns
4

MAP05

DM Spawns
0
Co-op Spawns
4

MAP06

DM Spawns
0
Co-op Spawns
4

MAP07

DM Spawns
0
Co-op Spawns
4

MAP08

DM Spawns
0
Co-op Spawns
4

MAP09

DM Spawns
0
Co-op Spawns
4

MAP10

DM Spawns
0
Co-op Spawns
4

MAP11

DM Spawns
0
Co-op Spawns
4

MAP12

DM Spawns
0
Co-op Spawns
4

MAP13

DM Spawns
0
Co-op Spawns
4

MAP14

DM Spawns
0
Co-op Spawns
4

MAP15

DM Spawns
0
Co-op Spawns
4

MAP31

DM Spawns
0
Co-op Spawns
4

MAP33

DM Spawns
0
Co-op Spawns
4
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