Update does not include any map changes. All skills are implemented.
=========================================================================== Archive Maintainer : Update! Added demos, detailed txt, extended license Advanced engine needed : Doom2 1.9 Primary purpose : Single+Coop, Deathmatch =========================================================================== Title : cato_01 Filename : cato_01.wad Release date : September 5, 2009, updated November 5, 2012 Author : Catoptromancy Email Address : <email removed> Description : Update does not include any map changes. All skills are implemented. This was a gameplay experiment. All routes are open to choose, but not enough ammo for the gun supplied was given. Need to open another door to resupply ammo but will unleash another small swarm. After you get tired of dying, open up an editor and plan a route, or iddqd to test routes. Know where all items are. Decide what gun you want first and if it is worth waking up the monsters for it. Additional Credits to : Belial for much advice and testing. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : 3 Demos recorded on prboom-plus-18.104.22.168.test-win32 with -complevel 2. -skill 2,3 and 4 have demos. Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Not tested, seems ok. Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ? Old map of mine I found and fixed up. Editor(s) used : Slade, DoomBuilder, XWE, Zennode Known Bugs : Texture alignment, got lazy. May Not Run With... : * Copyright / Permissions * Do whatever you want, give me credit. Freedoom Modified BSD licensed.