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SLAUGHTERFEST 2012 ZDaemon Multiplayer Patch ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Script 1: Move floor to help players. Value is the offset where the floor should move. Positive values move up, negative move down. Syntax: puke 1 <tag> <value> Script 2: Move ceiling to help players. Value is the offset where the ceiling should move. Positive values move up, negative move down. Syntax: puke 2 <tag> <value> Changes: ~~~~~~~~ Workaround for texture GOTHBRN1 to avoid the aspect ratio problem. (e.g. map21) Missing floor/ceiling texture (-NOFLAT-) changed to something less conspicuous. map29: Lowers the steps in the Lava area (where the 3 Cyberdemons are) so it is possible to shoot at the Fireblue texture to open the bars even when the upper switch was pressed (which raises the steps and hides the Fireblue texture). The script is triggered by Enter Sector near the switch that lowers the floor behind the bar. 2013-11-05 Krawa