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swlsaber.wad
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d584610d4fdca52d60f493799a82dd8b
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c41b985f5f93cad13a985dfdf56b2e8e292b6bb8
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                                  SWLSABER
                                 ---------- 

          [v1.3 -- batch file insertion bug fixed, .wad fixed]
                                 
"This is the weapon of a Jedi knight.  Not as clumsy or as random as a
 blaster.  An elegant weapon for a more civilized age."
                                                - Obi-Wan Kenobi.

 Here it is, fellow DOOMers!  You wanted a lightsaber, you got it!
 
 Designed as part of the Star Wars DOOM experience, the lightsaber 
 replacement sprites (for the chainsaw) add one more piece to the total 
 experience.  
 
 For the full effect, I recommend creating a complete Star Wars Doom
 replacement sprite WAD from all the ones floating around out there 
 (STROOPER, SWLASER, etc.)  Trust me, the final effect will be well worth 
 the effort.  Also recommended are SWMUSFX3, SWGRFX and STARWAR2.

 Kudos to all those who have gone before, and good luck to all those
 who will come after.

 You first need to unzip everything into your main DOOM directory.

 -> To replace the lightsaber sprites directly into DOOM.WAD,
    run DMPERM.  *** CAUTION *** This permanently alters your
    DOOM.WAD.

 -> To create a new PWAD called LSABER, run DMPWAD.  This option
    is basically to test out the SWLSABER graphics.

 -> To replace the lightsaber sprites into your own sprite PWAD,
    run DMINTO <pwadname.wad>.  This PWAD _must_ be one already
    DMADDed (ie. it replaces DOOM sprites while playing the game
    with DOOM -file <pwadname.wad>.  This option is to replace
    the chainsaw sprites in your Star Wars Doom sprite PWAD.

  File List
 -----------

 SWLSABER.WAD   --------PWAD, must be DMADDED to work.

 SAWGA0.GIF     -----\   
 SAWGB0.GIF     ----- \
 SAWGC0.GIF     -----  -GIFs for the DIYers.  DMGRAPH as needed.
 SAWGD0.GIF     ----- /
 CSAWA0.GIF     -----/

 SWLSABER.TXT   --------This file.

 DMPERM.BAT     --------Alters your DOOM.WAD.  Permanently.  Make a 
                        backup if you want to change your mind.

 DMPWAD.BAT     --------Runs DMADD on SWLSABER.WAD to make LSABER.WAD.

 DMINTO.BAT     --------For those (like me) who already have a master
                        Star Wars Doom sprite PWAD, runs DMGRAPH to
                        replace sprites in that PWAD.

 DMADDS.EXE     -------\Misc. files to make sprite replacements/
 DMGRAPH.EXE    -------/PWAD creation.

 Many thanks to Bill Neisius (DMGRAPH) and Bernd Kreimeier (DMADDS),
 and those wonderful folks at id Software.

 I will not be held responsible for any corruption of your DOOM.WAD,
 DOOM directory, hard drive or moral fibre.  :)  Standard disclaimers
 apply.

 Please send all comments to martins@binkley.cs.mcgill.ca.  

                                                        -Claude Martins

--------------------------------------------------------------------------

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