A tidy little level, specifically designed for deathmatch. Happy frags, and traps for everyone. This wad is designed for people who like to ambush from all points, and who really enjoy a mad, freeforall dash for the toughest weapons on the level. Killing as they go.
DOOM Version : II Title : Gotohell (10/02/95) Filename : gotohell.wad Author : Wayne Radford Email Address : <email removed> Misc. Author Info : Description : A tidy little level, specifically designed for deathmatch. Happy frags, and traps for everyone. This wad is designed for people who like to ambush from all points, and who really enjoy a mad, freeforall dash for the toughest weapons on the level. Killing as they go. Warning! The most powerful weapons place you in direct peril. Get them at your own risk. All of the traps can be maneuvered safely... but I won't tell you how, here. Note: This level can also be played in single mode, but it is more fun in deathmatch. Either way, there are enough monsters to keep you busy. ** Try NIGHTMARE level if you are psychotic. All weapons are available. Additional Credits to : Lee Patterson, Hank Leukhart, Raphael Quinet, the author of DCK 2.0, and those gods at ID. ================================================================ * Play Information * Episode and Level # : map 01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU 5.2c for Doom II, and DCK 2.0 Known Bugs : None! (I'm shit-happy proud about this.) Especially the aligned textures and traps. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.