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gus1miid.wad
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MD5
da8050e3837da7d20a99d1c51e8c20c5
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2d0157d62cd71f04c60e45d619f499ea6f287a9b
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PWAD
IWAD
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                  D  E  F  I  N  I  T  I  V  E

                      by Sebastien BACQUET

   16 October 95

-------------------------------------------------------------------------
THIS IS THE NEW AND (I HOPE SO) LAST VERSION OF GUS1M-II.
THE OLD ONE HAS SOME MISTAKES AND IS TOO GREEDY FOR GUS MEMORY,
WHICH CAN CRASH THE GAME. THIS NEW VERSION IS OPTIMIZED FOR MEMORY
AND FOR MUSIC QUALITY, AND IS SAFEST THAN THE PREVIOUS ONE.
-------------------------------------------------------------------------

===========
! WARNING ! -------------------------------------------------------------
===========
This text is dangerous for people who can not put up with grammatical 
or spelling or phonetic or ... mistakes.
I am French and not a wizard at English, so if your heart is delicate 
stop reading now. :-(
-------------------------------------------------------------------------


Well :

 _/  You own a GUS with 1024 K on board
     (if you don't it's not too late, it's really worth it !)
     DON'T USE IT IF YOUR GUS HAS LESS THAN 1 MB ON BOARD !

 _/  You don't hate DOOM ][  
     (if you think it is the greatest game you have ever played it suits too)

 _/  You love DOOM ]['s musics
     (if you don't, try this then you will)

 _/  You play with maxi music volume
     (if you don't why do you have a GUS, a SB would have been cheaper)

THEN THIS IS FOR YOU !!


But what is it ?
~~~~~~~~~~~~~~~~
  This is an optimized MIDI instrument mapping for GUS 1024 (like GUS1M 
by Tom Klok for DOOM).
  Tom Klok has done a very good job with GUS1M (thanx) but this mapping 
doesn't suit with DOOM ][. 
This is not Tom Klok's fault : DOOM and DOOM ][ don't use the same MIDI
instruments at all. Id didn't seem to note it because they have inserted 
GUS1M in DOOM ]['s directory (DMXGUSC entry), which is not, I repeat, good 
for DOOM ][.

  So, thanks to Joakim Erdfelt, I have converted MUS files to MIDI files with
MUS2MIDI so I could see what instruments were used in the musics. 
Then I made a list of them and made the mapping according to it.

  The result is ... simply great ;) ! DOOM ][ is not yet the same !
This is not a lie : try and listen.


How to use it ?
~~~~~~~~~~~~~~~
  This wad (Gus1mIId.WAD) was made for DOOM ][ and not for DOOM (1)
(if you don't have GUS1M.WAD, get it it's excellent for DOOM 1).
  If you use Gus1mIId with DOOM 1, it will do nothing at all 
(DMXGUSC entry is ignored by DOOM 1).
  To use Gus1mIId, just copy the file Gus1mIId.wad in DOOM ]['s directory
and type :

        doom2 -file gus1mIId.wad

  or (better) insert it definitively in DOOM2.WAD (not dangerous) with
DEUTEX for example (a very good tool : thanx to Olivier Montanuy, 
a French guy too) :

        deutex -doom \games\doom2 -merge \games\doom2\gus1mIId.wad

That's it !

If you are a music lover then you will really appreciate the difference.
Try this : 
   - launch DOOM ][ without Gus1mIId and listen some musics (IDMUS__)  :(
   - pump up the volume, pump up the volume, pump up the volume
   - launch DOOM ][ WITH Gus1mIId and enjoy the music                  :o
  
Let me know if you like it (sure you do !)
My Email address is : <email removed>.

Copyright / Permissions
~~~~~~~~~~~~~~~~~~~~~~~
     Authors may use this optimized Gus1mIId WAD in their own WAD files,
and may use it as a base to further modify the GUS's GM mapping,
provided they send me (Sebastien Bacquet) a chocolate bar.

     Anyone may distribute this WAD, provided you include this text
file with attributions.  You may distribute this pwad in via any media
(BBS, floppy disk, CDROM, etc).
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