Names
dickie07.WAD, issue 1
Description
This wad is 312kb when unzipped, due to the extra graphics & music. I put a cyberdemon in this one - well why not? My favourite part of this wad is the red key area - see what you think.
Filenames
dickie07.wad
Size
311.72 KB
MD5
be707bf1a8f76192f68945234fd30c95
SHA-1
1c0336ab8c7ffd4dc5c4e72e511d3433de0582bb
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
17
Maps
1
 
MAP07

===========================================================================
Title                   : dickie07.WAD, issue 1
Date Finished           : May 98
Author                  : Richard Wiles
Email Address           : richardgwiles@compuserve.com
Other Files By Author   : dickie01-06 (More in the 'Dickie-Doom' series "The crusades" to follow)
Misc. Author Info       : 30yr old helicopter engineer, lives in Yeovil, England.  Supporter of 
  Yeovil Town FC and Brighton & Hove Albion (Well, somebody has to!!)
  Keen runner, curry eater, gardener and doomaholic.

Description             : This wad is 312kb when unzipped, due to the extra graphics & music.

  I put a cyberdemon in this one - well why not?

  My favourite part of this wad is the red key area - see what you think.
  
Additional Credits to   : My girlfriend Ness, for tolerating my obsession with this project.
  id for doom - best game ever!
===========================================================================
* Type of DOOM II file*


New level WAD           : Yes

Map #                   : Map 07
Single Player           : Yes
Cooperative 2-4 Player  : Sorry, definitely not (starts are provided though)
Deathmatch 2-4 Player   : Sorry, definitely not (starts are provided though)
Difficulty Settings     : Yes
New Sounds              : No
New Music               : No, though used D_e2m1 from Doom1.
New Graphics            : No, though used the orange sky from ultimate doom.
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Ages....
Editor(s) used          : Doomcad6.1, DMapEdit (for node building), Wintex.
Known Bugs              : A couple of the ambushes may not work after a restore.  If you are 
  a sport, you'll fire off a round just to re-activate the monsters.
May Not Run With...     :

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: cdrom & mirrors

* Waffle

I design all my wads with skill levels such that I can complete it on UV without using cheat 
codes or secrets (but only just....and I know what's coming!).  Level 1 on the other hand is 
easy for the experienced player but should provide a challenge for the less talented / novices 
etc..

I would really like to see some .lmp's of people playing my wads.  Please feel free to mail me
your demo recordings.

Also, any reviews are most welcome.

MAP07

DM Spawns
6
Co-op Spawns
4
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