well, the 1st level is one i started on way back in august, but had a block. then school started. well, ive been working on it alot lately and here it is... its come along way. a note about the second map. the layout isnt too imaginative (its a star), but the catch is that it was design to have a high number of respawn telefrags (respawn on top of someone) as of yet i have had minimum playtesting on this map.
================================================================ Title : final thoughts Filename : finalt.wad Author : spam Email Address : <email removed>, <email removed> Misc. Author Info : umm not a whole lot Description : well, the 1st level is one i started on way back in august, but had a block. then school started. well, ive been working on it alot lately and here it is... its come along way. a note about the second map. the layout isnt too imaginative (its a star), but the catch is that it was design to have a high number of respawn telefrags (respawn on top of someone) as of yet i have had minimum playtesting on this map. Additional Credits: id software (duh!! of course) the creators of the numerous editors i used, apogee/3d realms software, and the following people from #deathmatch for their input/testing: dweller, argent, stoney, stoney's opponent(s), strag, strag's opponent, yyzden, madman, deth and scaryname thanx to the following two people from the buffalo doomserver bbs: nemesis and the natural (1st playtesters) ================================================================ * Play Information * Episode and Level # : maps 1 and 2 Single Player : u mean people still play this way? Cooperative 2-4 Player : well, co-op is fun, but not in this wad Deathmatch 2-4 Player : hell yea!! Difficulty Settings : i was thinkin about it, but then i decided against it, old dm only map 2 supprts different settings, all weapons - skill 4/5 all but bfg - skill 3 all but bfg & plasma - skill 1/2 New Sounds : numerous, large amount New Music : mmm-hmm New Graphics : kinda, new yet not so :) * Construction * Base : new levels from scratch Build Time : who the fuck knows Editor(s) used : doomcad 5.1 (when i started), windeu32 5.24, deth 3.0, deth 3.87, bsp1.1w, nwt, wintex 4.1, wintex 4.2, warmdos 1.6 sound forge xp 3.0, midi2mus Known Bugs : none that i know of... lemme know if ya catch one so i can patch it * Copyright / Permissions * Authors MAY use these levels as a base to build additional levels, as long as this wad is unluded and credited (hey, i gotta get it distrubuted somehow ;). You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. im not gonna bother with the where to get this file part... its just plain dumb, if yer reading this txt file u obviously found it :)