Industrial, factories, human enemies...
MAP01, MAP02, MAP03, MAP04, MAP05
=========================================================================== Title : fracture.wad Date Finished : 1/1999 Author : Adam Foster Email Address : firstname.lastname@example.org Other Files By Author : Maybe some Quake levels... :-) Misc. Author Info : Can't stand Microsoft Description : Industrial, factories, human enemies... Additional Credits to : Linus Torvalds, id Software, producers of The Gimp =========================================================================== * Type of DOOM II file* New level WAD : Yes Required To Have In Dir : Doom II (obviously) * Play Information * Map # : Maps 1, 2, 3, 4, 5 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes (but pointless) Difficulty Settings : Yes New Sounds : No New Music : No New Graphics : Yes (but not obvious), new level titles Demos Replaced : None Works with: Original Doom2.exe, DosDoom, linuxdoom, lxdoom (Linux port of Boom) and probably everything else. * Construction * Base : New levels from scratch Build Time : 1 year (approximately) Editor(s) used : Deu2c, Deep (DOS), WinTex (but not LaTeX, obviously) Known Bugs : Pretty pointless for deathmatch May Not Run With... : Scissors * Copyright / Permissions * Authors may use this level as a base to build additional levels - but they have to give me credit. Consider this WAD file to be under the GPL. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com and mirrors (hopefully) Other: email me at <email@example.com> and I'll send you a copy