"go to kill"
"go to kill"
1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting). I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
=========================================================================== Title : "go to kill" Filename : GO2KILL.WAD Date Finished : November 1996 Author : Michael Krause Email Address : Michael.Krause@Koeln.Netsurf.de Other WADS : ANICEDAY.WAD Description : 1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting). I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine. Additional Credits : ID for DOOM2. Ben Morris for DCK. Special thanks to Massimo Ciano for the great sound conversion from Quake to DOOM 2. Please check out his great WAD "castleof.wad". ========================================================================== To play these PWAD file, unzip it into the directory where you put DOOM 2, then start DOOM 2 like this: DOOM2 -FILE GO2KILL.WAD -WARP 31 and go to kill. =========================================================================== * Play Information * Episode and Level # : Map 31 Single Player : Yes Cooperative 2-4 Player : No, or do you need help? Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : Yes New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch. Editor used : DCK v2.2 by Ben Morris. Time used : 5 hours, ...? no that's a joke Known Bugs : Small texture misalignments here and there, but not really noticable unless you look for them. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels as long as you credit me for them (Email me a copy of it please, I'd love to see it!). You MAY distribute this WAD (yeah do it). You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact.